+ static FunctionFlags saved_func;
+ static DecorationFlags saved_decor;
+
+ if (!(_functions & Func_Fullscreen) || // can't
+ _fullscreen == fs) return; // already done
+
+ _fullscreen = fs;
+ changeState(); // change the state hints on the client
+
+ int x = _area.x(), y = _area.y(), w = _area.width(), h = _area.height();
+
+ if (fs) {
+ // save the functions and remove them
+ saved_func = _functions;
+ _functions = _functions & (Func_Close | Func_Fullscreen | Func_Iconify);
+ // save the decorations and remove them
+ saved_decor = _decorations;
+ _decorations = 0;
+ if (savearea) {
+ long dimensions[4];
+ dimensions[0] = _area.x();
+ dimensions[1] = _area.y();
+ dimensions[2] = _area.width();
+ dimensions[3] = _area.height();
+ otk::Property::set(_window, otk::Property::atoms.openbox_premax,
+ otk::Property::atoms.cardinal,
+ (long unsigned*)dimensions, 4);
+ }
+ const otk::ScreenInfo *info = otk::display->screenInfo(_screen);
+ x = 0;
+ y = 0;
+ w = info->width();
+ h = info->height();
+ } else {
+ _functions = saved_func;
+ _decorations = saved_decor;
+
+ long *dimensions;
+ long unsigned n = 4;
+
+ if (otk::Property::get(_window, otk::Property::atoms.openbox_premax,
+ otk::Property::atoms.cardinal, &n,
+ (long unsigned**) &dimensions)) {
+ if (n >= 4) {
+ x = dimensions[0];
+ y = dimensions[1];
+ w = dimensions[2];
+ h = dimensions[3];
+ }
+ delete dimensions;
+ } else {
+ // pick some fallbacks...
+ const otk::Rect &a = openbox->screen(_screen)->area();
+ x = a.x() + a.width() / 4;
+ y = a.y() + a.height() / 4;
+ w = a.width() / 2;
+ h = a.height() / 2;
+ }
+ }
+
+ changeAllowedActions(); // based on the new _functions
+
+ // when fullscreening, don't obey things like increments, fill the screen
+ internal_resize(TopLeft, w, h, !fs, x, y);
+
+ // raise (back) into our stacking layer
+ openbox->screen(_screen)->raiseWindow(this);
+
+ // try focus us when we go into fullscreen mode
+ if (fs) focus();
+}
+
+
+void Client::disableDecorations(DecorationFlags flags)
+{
+ _disabled_decorations = flags;
+ setupDecorAndFunctions();
+}
+
+
+bool Client::focus()
+{
+ // won't try focus if the client doesn't want it, or if the window isn't
+ // visible on the screen
+ if (!(frame->isVisible() && (_can_focus || _focus_notify))) return false;
+
+ if (_focused) return true;
+
+ // do a check to see if the window has already been unmapped or destroyed
+ // do this intelligently while watching out for unmaps we've generated
+ // (ignore_unmaps > 0)
+ XEvent ev;
+ if (XCheckTypedWindowEvent(**otk::display, _window, DestroyNotify, &ev)) {
+ XPutBackEvent(**otk::display, &ev);
+ return false;
+ }
+ while (XCheckTypedWindowEvent(**otk::display, _window, UnmapNotify, &ev)) {
+ if (ignore_unmaps) {
+ unmapHandler(ev.xunmap);
+ } else {
+ XPutBackEvent(**otk::display, &ev);
+ return false;
+ }
+ }