+ assert(context >= 0 && context < NUM_MOUSE_CONTEXT);
+
+ Binding b(0,0);
+ if (!translate(but, b, false))
+ return false;
+
+ ButtonBindingList::iterator it, end = _buttons[context].end();
+
+ // look for a duplicate binding
+ for (it = _buttons[context].begin(); it != end; ++it)
+ if ((*it)->binding.key == b.key &&
+ (*it)->binding.modifiers == b.modifiers) {
+ ButtonBinding::CallbackList::iterator c_it,
+ c_end = (*it)->callback[action].end();
+ for (c_it = (*it)->callback[action].begin(); c_it != c_end; ++c_it)
+ if (*c_it == callback)
+ return true; // already bound
+ break;
+ }
+
+ ButtonBinding *bind;
+
+ // the binding didnt exist yet, add it
+ if (it == end) {
+ bind = new ButtonBinding();
+ bind->binding.key = b.key;
+ bind->binding.modifiers = b.modifiers;
+ _buttons[context].push_back(bind);
+ printf("adding %d.%d to %d\n", b.key, b.modifiers, context);
+ // XXX GRAB the new button everywhere!
+ } else
+ bind = *it;
+ bind->callback[action].push_back(callback);
+ Py_INCREF(callback);
+ return true;
+}
+
+void OBBindings::grabButtons(bool grab, OBClient *client)
+{
+ for (int i = 0; i < NUM_MOUSE_CONTEXT; ++i) {
+ Window win[3] = {0, 0, 0}; // at most 2 windows
+ switch (i) {
+ case MC_Frame:
+ win[0] = client->frame->window();
+ break;
+ case MC_Titlebar:
+ win[0] = client->frame->titlebar();
+ win[1] = client->frame->label();
+ break;
+ case MC_Window:
+ win[0] = client->frame->plate();
+ break;
+ case MC_MaximizeButton:
+// win[0] = client->frame->button_max();
+ break;
+ case MC_CloseButton:
+// win[0] = client->frame->button_close();
+ break;
+ case MC_IconifyButton:
+// win[0] = client->frame->button_iconify();
+ break;
+ case MC_StickyButton:
+// win[0] = client->frame->button_stick();
+ break;
+ case MC_Grip:
+// win[0] = client->frame->grip_left();
+// win[1] = client->frame->grip_right();
+ break;
+ case MC_Root:
+// win[0] = otk::OBDisplay::screenInfo(client->screen())->rootWindow();
+ break;
+ case MC_MenuItem:
+ break;
+ default:
+ assert(false); // invalid mouse context
+ }
+ ButtonBindingList::iterator it, end = _buttons[i].end();
+ for (it = _buttons[i].begin(); it != end; ++it)
+ for (Window *w = win; *w; ++w) {
+ if (grab) {
+ otk::OBDisplay::grabButton((*it)->binding.key,
+ (*it)->binding.modifiers, *w, false,
+ ButtonPressMask | ButtonMotionMask |
+ ButtonReleaseMask, GrabModeAsync,
+ GrabModeAsync, None, None, false);
+ }
+ else
+ otk::OBDisplay::ungrabButton((*it)->binding.key,
+ (*it)->binding.modifiers, *w);
+ }
+ }
+}
+
+void OBBindings::fire(MouseAction action, OBWidget::WidgetType type,
+ Window win, unsigned int modifiers, unsigned int button,
+ int xroot, int yroot, Time time)
+{
+ assert(action >= 0 && action < NUM_MOUSE_ACTION);
+
+ MouseContext context;
+ switch (type) {
+ case OBWidget::Type_Frame:
+ context = MC_Frame; break;
+ case OBWidget::Type_Titlebar:
+ context = MC_Titlebar; break;
+ case OBWidget::Type_Handle:
+ context = MC_Frame; break;
+ case OBWidget::Type_Plate:
+ context = MC_Window; break;
+ case OBWidget::Type_Label:
+ context = MC_Titlebar; break;
+ case OBWidget::Type_MaximizeButton:
+ context = MC_MaximizeButton; break;
+ case OBWidget::Type_CloseButton:
+ context = MC_CloseButton; break;
+ case OBWidget::Type_IconifyButton:
+ context = MC_IconifyButton; break;
+ case OBWidget::Type_StickyButton:
+ context = MC_StickyButton; break;
+ case OBWidget::Type_LeftGrip:
+ context = MC_Grip; break;
+ case OBWidget::Type_RightGrip:
+ context = MC_Grip; break;
+ case OBWidget::Type_Client:
+ context = MC_Window; break;
+ case OBWidget::Type_Root:
+ context = MC_Root; break;
+ default:
+ assert(false); // unhandled type
+ }
+
+ modifiers &= (ControlMask | ShiftMask | Mod1Mask | Mod2Mask | Mod3Mask |
+ Mod4Mask | Mod5Mask);
+
+ printf("but.mods %d.%d\n", button, modifiers);
+
+ ButtonBindingList::iterator it, end = _buttons[context].end();
+ for (it = _buttons[context].begin(); it != end; ++it)
+ if ((*it)->binding.key == button &&
+ (*it)->binding.modifiers == modifiers) {
+ ButtonBinding::CallbackList::iterator c_it,
+ c_end = (*it)->callback[action].end();
+ for (c_it = (*it)->callback[action].begin(); c_it != c_end; ++c_it)
+ python_callback(*c_it, action, win, context, modifiers,
+ button, xroot, yroot, time);
+ }