+ // update the same enum in openbox.i when making changes to this
+ enum ActionType {
+ Action_ButtonPress,
+ Action_ButtonRelease,
+ Action_Click,
+ Action_DoubleClick,
+ Action_EnterWindow,
+ Action_LeaveWindow,
+ Action_KeyPress,
+ Action_MouseMotion,
+ NUM_ACTIONS
+ };
+
+ struct ButtonReleaseAction {