+ // reset so you cant triple click for 2 doubleclicks
+ _release.win = 0;
+ _release.button = 0;
+ _release.time = 0;
+ } else {
+ // save the button release, might be part of a double click
+ _release.win = e.window;
+ _release.button = e.button;
+ _release.time = e.time;