+ _dx = x_root - _posqueue[0]->pos.x();
+ _dy = y_root - _posqueue[0]->pos.y();
+
+ // XXX: i can envision all sorts of crazy shit with this.. gestures, etc
+ printf("GUILE: MOTION: win %lx type %d modifiers %u x %d y %d\n",
+ (long)e.window, (w ? w->type():-1), e.state, _dx, _dy);
+
+ OBClient *c = Openbox::instance->findClient(e.window);
+ if (w && c) {
+ switch (w->type()) {
+ case OBWidget::Type_Titlebar:
+ case OBWidget::Type_Label:
+ c->move(_posqueue[0]->clientarea.x() + _dx,
+ _posqueue[0]->clientarea.y() + _dy);
+ break;
+ case OBWidget::Type_LeftGrip:
+ c->resize(OBClient::TopRight,
+ _posqueue[0]->clientarea.width() - _dx,
+ _posqueue[0]->clientarea.height() + _dy);
+ break;
+ case OBWidget::Type_RightGrip:
+ c->resize(OBClient::TopLeft,
+ _posqueue[0]->clientarea.width() + _dx,
+ _posqueue[0]->clientarea.height() + _dy);
+ break;
+ default:
+ break;
+ }
+ }