+#ifdef XINERAMA
+ if (screen->isXineramaActive() && blackbox->doXineramaMaximizing()) {
+ // find the area to use
+ RectList availableAreas = screen->allAvailableAreas();
+ RectList::iterator it, end = availableAreas.end();
+
+ for (it = availableAreas.begin(); it != end; ++it)
+ if (it->intersects(frame.rect)) break;
+ if (it == end) // the window isn't inside an area
+ it = availableAreas.begin(); // so just default to the first one
+
+ frame.changing = *it;
+ } else
+#endif
+ frame.changing = screen->availableArea();