dpy(_display), ctrl(_ctrl), scrn(_screen) { }
BTexture::BTexture(const string &d, const BaseDisplay * const _display,
unsigned int _screen, BImageControl* _ctrl)
: c(_display, _screen), ct(_display, _screen),
dpy(_display), ctrl(_ctrl), scrn(_screen) { }
BTexture::BTexture(const string &d, const BaseDisplay * const _display,
unsigned int _screen, BImageControl* _ctrl)
: c(_display, _screen), ct(_display, _screen),