- look = appearance_new(Surface_Planar, 0);
- look->surface.data.planar.grad = Background_Solid;
- look->surface.data.planar.secondary = color_new(0xFF, 0xFF, 0xFF);
- look->surface.data.planar.primary = color_parse("Red");
- look->surface.data.planar.interlaced = FALSE;
+ look = appearance_new(0);
+ look->surface.grad = Background_Pyramid;
+ look->surface.secondary = color_parse("Yellow");
+ look->surface.primary = color_parse("Blue");
+ look->surface.interlaced = FALSE;