+ }
+ } else if (a->surface.border) {
+ *l = *t = *r = *b = 1;
+ }
+ }
+}
+
+void RrMinSize(RrAppearance *a, gint *w, gint *h)
+{
+ *w = RrMinWidth(a);
+ *h = RrMinHeight(a);
+}
+
+gint RrMinWidth(RrAppearance *a)
+{
+ gint i;
+ RrSize *m;
+ gint l, t, r, b;
+ gint w = 0;
+
+ for (i = 0; i < a->textures; ++i) {
+ switch (a->texture[i].type) {
+ case RR_TEXTURE_NONE:
+ break;
+ case RR_TEXTURE_MASK:
+ w = MAX(w, a->texture[i].data.mask.mask->width);
+ break;
+ case RR_TEXTURE_TEXT:
+ m = RrFontMeasureString(a->texture[i].data.text.font,
+ a->texture[i].data.text.string,
+ a->texture[i].data.text.shadow_offset_x,
+ a->texture[i].data.text.shadow_offset_y,
+ a->texture[i].data.text.flow,
+ a->texture[i].data.text.maxwidth);
+ w = MAX(w, m->width);
+ g_free(m);
+ break;
+ case RR_TEXTURE_RGBA:
+ w += MAX(w, a->texture[i].data.rgba.width);
+ break;
+ case RR_TEXTURE_LINE_ART:
+ w += MAX(w, MAX(a->texture[i].data.lineart.x1,
+ a->texture[i].data.lineart.x2));
+ break;
+ }
+ }
+
+ RrMargins(a, &l, &t, &r, &b);
+
+ w += l + r;
+
+ if (w < 1) w = 1;
+ return w;
+}
+
+gint RrMinHeight(RrAppearance *a)
+{
+ gint i;
+ gint l, t, r, b;
+ RrSize *m;
+ gint h = 0;
+
+ for (i = 0; i < a->textures; ++i) {
+ switch (a->texture[i].type) {
+ case RR_TEXTURE_NONE:
+ break;
+ case RR_TEXTURE_MASK:
+ h = MAX(h, a->texture[i].data.mask.mask->height);
+ break;
+ case RR_TEXTURE_TEXT:
+ if (a->texture[i].data.text.flow) {
+ g_assert(a->texture[i].data.text.string != NULL);
+
+ m = RrFontMeasureString
+ (a->texture[i].data.text.font,
+ a->texture[i].data.text.string,
+ a->texture[i].data.text.shadow_offset_x,
+ a->texture[i].data.text.shadow_offset_y,
+ a->texture[i].data.text.flow,
+ a->texture[i].data.text.maxwidth);
+ h += MAX(h, m->height);
+ g_free(m);
+ }
+ else
+ h += MAX(h,
+ RrFontHeight
+ (a->texture[i].data.text.font,
+ a->texture[i].data.text.shadow_offset_y));
+ break;
+ case RR_TEXTURE_RGBA:
+ h += MAX(h, a->texture[i].data.rgba.height);
+ break;
+ case RR_TEXTURE_LINE_ART:
+ h += MAX(h, MAX(a->texture[i].data.lineart.y1,
+ a->texture[i].data.lineart.y2));
+ break;
+ }
+ }
+
+ RrMargins(a, &l, &t, &r, &b);
+
+ h += t + b;
+
+ if (h < 1) h = 1;
+ return h;
+}
+
+static void reverse_bits(gchar *c, gint n)
+{
+ gint i;
+ for (i = 0; i < n; i++, c++)
+ *c = (((*c * 0x0802UL & 0x22110UL) |
+ (*c * 0x8020UL & 0x88440UL)) * 0x10101UL) >> 16;
+}
+
+gboolean RrPixmapToRGBA(const RrInstance *inst,
+ Pixmap pmap, Pixmap mask,
+ gint *w, gint *h, RrPixel32 **data)
+{
+ Window xr;
+ gint xx, xy;
+ guint pw, ph, mw, mh, xb, xd, i, x, y, di;
+ XImage *xi, *xm = NULL;
+
+ if (!XGetGeometry(RrDisplay(inst), pmap,
+ &xr, &xx, &xy, &pw, &ph, &xb, &xd))
+ return FALSE;
+
+ if (mask) {
+ if (!XGetGeometry(RrDisplay(inst), mask,
+ &xr, &xx, &xy, &mw, &mh, &xb, &xd))
+ return FALSE;
+ if (pw != mw || ph != mh || xd != 1)
+ return FALSE;