+#include "render.h"
+#include "geom.h"
+
+RrPixmapMask *RrPixmapMaskNew(const RrInstance *inst,
+ gint w, gint h, const gchar *data);
+void RrPixmapMaskFree(RrPixmapMask *m);
+RrPixmapMask *RrPixmapMaskCopy(const RrPixmapMask *src);
+void RrPixmapMaskDraw(Pixmap p, const RrTextureMask *m, const RrRect *area);