+#include "render.h"
+#include "../kernel/geom.h"
+
+pixmap_mask *pixmap_mask_new(int w, int h, char *data);
+pixmap_mask *pixmap_mask_copy(pixmap_mask *src);
+void pixmap_mask_free(pixmap_mask *m);
+void mask_draw(Pixmap p, TextureMask *m, Rect *position);