-
- /* round down for size increments */
- *w -= c->frame->area.width + c->frame->size.left + c->frame->size.right;
- *w = *w / c->size_inc.width * c->size_inc.width;
- *w += c->frame->area.width + c->frame->size.left + c->frame->size.right;
-
- *h -= c->frame->area.height + c->frame->size.top + c->frame->size.bottom;
- *h = *h / c->size_inc.height * c->size_inc.height;
- *h += c->frame->area.height + c->frame->size.top + c->frame->size.bottom;