-static void grab_button(Client *client, guint state, guint button,
- GQuark context, gboolean grab)
-{
- Window win;
- int mode = GrabModeAsync;
- unsigned int mask;
-
- if (context == g_quark_try_string("frame")) {
- win = client->frame->window;
- mask = ButtonPressMask | ButtonMotionMask | ButtonReleaseMask;
- } else if (context == g_quark_try_string("client")) {
- win = client->frame->plate;
- mode = GrabModeSync; /* this is handled in pointer_event */
- mask = ButtonPressMask; /* can't catch more than this with Sync mode
- the release event is manufactured in
- pointer_fire */
- } else return;
-
- if (grab)
- /* XXX grab all lock keys */
- XGrabButton(ob_display, button, state, win, FALSE, mask, mode,
- GrabModeAsync, None, None);
- else
- /* XXX ungrab all lock keys */
- XUngrabButton(ob_display, button, state, win);
-}
-