+static void chew_enter_events()
+{
+ XEvent e;
+
+ /* XXX... not anymore
+ skip the next enter event from the desktop switch so focus
+ doesn't skip briefly to what was under the pointer */
+
+ /* kill all enter events from prior to the desktop switch, we
+ aren't interested in them if we have found our own target
+ to focus.
+ XXX this is rude to other plugins...can this be done
+ better? count the events in the queue? */
+ while (XCheckTypedEvent(ob_display, EnterNotify, &e));
+/*
+ {
+ XPutBackEvent(ob_display, &e);
+ g_message("skip");
+ ++skip_enter;
+ }
+*/
+}
+
+static void focus_fallback(gboolean switching_desks)
+{
+ GList *it;
+
+ for (it = focus_order[screen_desktop]; it != NULL; it = it->next)
+ if (client_normal(it->data) && client_focus(it->data)) {
+ if (switching_desks) {
+ Client *c = it->data;
+
+ chew_enter_events();
+
+ if (warp_on_desk_switch) {
+ /* I have to do this warp twice! Otherwise windows dont get
+ Enter/Leave events when i warp on a desktop switch! */
+ XWarpPointer(ob_display, None, c->window, 0, 0, 0, 0,
+ c->area.width / 2, c->area.height / 2);
+ XWarpPointer(ob_display, None, c->window, 0, 0, 0, 0,
+ c->area.width / 2, c->area.height / 2);
+ }
+ }
+ break;
+ }
+}
+
+static void focus_desktop()
+{
+ GList *it;
+
+ for (it = g_list_last(stacking_list); it != NULL; it = it->prev) {
+ Client *client = it->data;
+ if (client->type == Type_Desktop && client->frame->visible)
+ if (client_focus(client))
+ break;
+ }
+ chew_enter_events();
+}
+
+static void event(ObEvent *e, void *foo)