+void Widget::resize(const Point &to)
+{
+ resize(to.x(), to.y());
+}
+
+void Widget::resize(int w, int h)
+{
+ assert(w > 0 && h > 0);
+ _fixed_width = _fixed_height = true;
+ setGeometry(_rect.x(), _rect.y(), w, h);
+}
+
+void Widget::setGeometry(const Rect &new_geom)
+{
+ setGeometry(new_geom.x(), new_geom.y(), new_geom.width(), new_geom.height());
+}
+
+void Widget::setGeometry(const Point &topleft, int width, int height)
+{
+ setGeometry(topleft.x(), topleft.y(), width, height);
+}
+
+void Widget::setGeometry(int x, int y, int width, int height)
+{
+ _rect = Rect(x, y, width, height);
+ _dirty = true;
+
+ // don't use an XMoveResizeWindow here, because it doesn't seem to move
+ // windows with StaticGravity? This works, that didn't.
+ XResizeWindow(**display, _window, width, height);
+ XMoveWindow(**display, _window, x, y);
+ _ignore_config+=2;
+}
+
+void Widget::show(bool recursive)
+{
+ if (_visible)
+ return;
+
+ // make sure the internal state isn't mangled
+ if (_dirty)
+ update();
+
+ if (recursive) {
+ WidgetList::iterator it = _children.begin(), end = _children.end();
+ for (; it != end; ++it)
+ (*it)->show(recursive);
+ }
+
+ XMapWindow(**display, _window);
+ _visible = true;
+}
+
+void Widget::hide(bool recursive)
+{
+ if (! _visible)
+ return;
+
+ if (recursive) {
+ WidgetList::iterator it = _children.begin(), end = _children.end();
+ for (; it != end; ++it)
+ (*it)->hide();
+ }
+
+ XUnmapWindow(**display, _window);
+ _visible = false;
+}
+
+void Widget::focus(void)
+{
+ _focused = true;
+
+ Widget::WidgetList::iterator it = _children.begin(),
+ end = _children.end();
+ for (; it != end; ++it)
+ (*it)->focus();
+}
+
+void Widget::unfocus(void)
+{
+ _focused = false;
+
+ Widget::WidgetList::iterator it = _children.begin(),
+ end = _children.end();
+ for (; it != end; ++it)
+ (*it)->unfocus();
+}
+
+bool Widget::grabMouse(void)
+{
+ Status ret = XGrabPointer(**display, _window, True,
+ (ButtonPressMask | ButtonReleaseMask |
+ ButtonMotionMask | EnterWindowMask |
+ LeaveWindowMask | PointerMotionMask),
+ GrabModeSync, GrabModeAsync, None, None,
+ CurrentTime);
+ _grabbed_mouse = (ret == GrabSuccess);
+ return _grabbed_mouse;
+}
+
+void Widget::ungrabMouse(void)
+{
+ if (! _grabbed_mouse)
+ return;
+
+ XUngrabPointer(**display, CurrentTime);
+ _grabbed_mouse = false;
+}
+
+bool Widget::grabKeyboard(void)
+{
+ Status ret = XGrabKeyboard(**display, _window, True,
+ GrabModeSync, GrabModeAsync, CurrentTime);
+ _grabbed_keyboard = (ret == GrabSuccess);
+ return _grabbed_keyboard;
+
+}
+
+void Widget::ungrabKeyboard(void)
+{
+ if (! _grabbed_keyboard)
+ return;
+
+ XUngrabKeyboard(**display, CurrentTime);
+ _grabbed_keyboard = false;
+}
+
+void Widget::render(void)
+{
+ if (!_texture) return;
+ printf("RENDER\n");
+
+ Surface *s = _surface; // save the current surface
+
+ _surface = new Surface(_screen, _rect.size());
+ display->renderControl(_screen)->drawBackground(*_surface, *_texture);
+
+ if (dynamic_cast<FocusLabel*>(this))
+ printf("IM A FOCUSLABEL RENDERING\n");
+ renderForeground(); // for inherited types to render onto the _surface
+
+ XSetWindowBackgroundPixmap(**display, _window, _surface->pixmap());
+
+ delete s; // delete the old surface *after* its pixmap isn't in use anymore
+}
+
+void Widget::adjust(void)