- BTexture(const BaseDisplay * const _display = 0,
- unsigned int _screen = ~(0u), BImageControl* _ctrl = 0);
+ BTexture(unsigned int _screen = ~(0u), BImageControl* _ctrl = 0);
unsigned int _screen = ~(0u), BImageControl* _ctrl = 0);
void setColor(const BColor &_color);
unsigned int _screen = ~(0u), BImageControl* _ctrl = 0);
void setColor(const BColor &_color);
void setImageControl(BImageControl* _ctrl) { ctrl = _ctrl; }
const std::string &description(void) const { return descr; }
void setDescription(const std::string &d);
void setImageControl(BImageControl* _ctrl) { ctrl = _ctrl; }
const std::string &description(void) const { return descr; }
void setDescription(const std::string &d);
BColor c, ct, lc, sc, bc;
std::string descr;
unsigned long t;
BColor c, ct, lc, sc, bc;
std::string descr;
unsigned long t;