-BTexture::BTexture(const string &d, const BaseDisplay * const _display,
- unsigned int _screen, BImageControl* _ctrl)
- : c(_display, _screen), ct(_display, _screen),
- lc(_display, _screen), sc(_display, _screen), bc(_display, _screen), t(0),
- dpy(_display), ctrl(_ctrl), scrn(_screen) {
+BTexture::BTexture(const string &d,unsigned int _screen, BImageControl* _ctrl)
+ : c(_screen), ct(_screen),
+ lc(_screen), sc(_screen), bc(_screen), t(0),
+ ctrl(_ctrl), scrn(_screen) {