+ _size.width(), _size.height());
+
+ pixel32 val = (color.red() << default_red_shift) |
+ (color.green() << default_green_shift) |
+ (color.blue() << default_blue_shift);
+ for (unsigned int i = 0, s = _size.width() * _size.height(); i < s; ++i)
+ _pixel_data[i] = val;