-
-
- _handle_focus = new RenderTexture(_screen,
- false,
- RenderTexture::Flat,
- RenderTexture::Bevel1,
- false,
- RenderTexture::Vertical,
- false,
- 0x858687,
- 0x373a3f,
- 0x0,
- 0x0);
- _handle_unfocus = new RenderTexture(_screen,
- false,
- RenderTexture::Flat,
- RenderTexture::Bevel1,
- false,
- RenderTexture::Vertical,
- false,
- 0x555657,
- 0x171a1f,
- 0x0,
- 0x0);
-
-
- _button_unpress_focus = new RenderTexture(_screen,
- false,
- RenderTexture::Raised,
- RenderTexture::Bevel2,
- false,
- RenderTexture::CrossDiagonal,
- false,
- 0x858687,
- 0x272a2f,
- 0x0,
- 0x0);
- _button_unpress_unfocus = new RenderTexture(_screen,
- false,
- RenderTexture::Raised,
- RenderTexture::Bevel2,
- false,
- RenderTexture::CrossDiagonal,
- false,
- 0x555657,
- 0x171a1f,
- 0x0,
- 0x0);
-
- _button_press_focus = new RenderTexture(_screen,
- false,
- RenderTexture::Sunken,
- RenderTexture::Bevel2,
- false,
- RenderTexture::CrossDiagonal,
- false,
- 0x96ba86,
- 0x5a724c,
- 0x0,
- 0x0);
- _button_press_unfocus = new RenderTexture(_screen,
- false,
- RenderTexture::Sunken,
- RenderTexture::Bevel2,
- false,
- RenderTexture::CrossDiagonal,
- false,
- 0x555657,
- 0x171a1f,
- 0x0,
- 0x0);
-
- _grip_focus = new RenderTexture(_screen,
- false,
- RenderTexture::Flat,
- RenderTexture::Bevel1,
- false,
- RenderTexture::Vertical,
- false,
- 0x96ba86,
- 0x5a724c,
- 0x0,
- 0x0);
- _grip_unfocus = new RenderTexture(_screen,
- false,
- RenderTexture::Flat,
- RenderTexture::Bevel1,
- false,
- RenderTexture::Vertical,
- false,
- 0x555657,
- 0x171a1f,
- 0x0,
- 0x0);
-
- _label_font = new Font(_screen, "Arial,Sans-9:bold", true, 1, 0x40);
- _label_justify = RightBottomJustify;
-
- _max_mask = new PixmapMask();
- _max_mask->w = _max_mask->h = 8;
+ s->_grip_unfocus = new RenderTexture(screen,
+ false,
+ RenderTexture::Flat,
+ RenderTexture::Bevel1,
+ false,
+ RenderTexture::Vertical,
+ false,
+ 0x555657,
+ 0x171a1f,
+ 0x0,
+ 0x0);
+
+ s->_label_font = new Font(screen, "Arial,Sans-9:bold", true, 1, 0x40);
+ s->_label_justify = RightBottomJustify;
+
+ s->_max_mask = new PixmapMask();
+ s->_max_mask->w = s->_max_mask->h = 8;