+ virtual ~Label();
+
+ inline const ustring& getText(void) const { return _text; }
+ void setText(const ustring &text);
+
+ RenderStyle::Justify horizontalJustify() const { return _justify_horz; }
+ virtual void setHorizontalJustify(RenderStyle::Justify j);
+ RenderStyle::Justify verticalJustify() const { return _justify_vert; }
+ virtual void setVerticalJustify(RenderStyle::Justify j);