+ for (it = g_list_last(stacking_list); it; it = g_list_previous(it)) {
+ if (WINDOW_IS_CLIENT(it->data)) {
+ ObClient *c = it->data;
+ if (c->frame->visible && !client_should_show(c))
+ frame_hide(c->frame);
+ }
+ }
+
+ event_ignore_queued_enters();
+
+ focus_hilite = focus_fallback_target(OB_FOCUS_FALLBACK_NOFOCUS);
+ if (focus_hilite) {
+ frame_adjust_focus(focus_hilite->frame, TRUE);
+
+ /*!
+ When this focus_client check is not used, you can end up with races,
+ as demonstrated with gnome-panel, sometmies the window you click on
+ another desktop ends up losing focus cuz of the focus change here.
+ */
+ /*if (!focus_client)*/
+ client_focus(focus_hilite);
+ }
+}
+
+static void get_row_col(guint d, guint *r, guint *c)
+{
+ switch (screen_desktop_layout.orientation) {
+ case OB_ORIENTATION_HORZ:
+ switch (screen_desktop_layout.start_corner) {
+ case OB_CORNER_TOPLEFT:
+ *r = d / screen_desktop_layout.columns;
+ *c = d % screen_desktop_layout.columns;
+ break;
+ case OB_CORNER_BOTTOMLEFT:
+ *r = screen_desktop_layout.rows - 1 -
+ d / screen_desktop_layout.columns;
+ *c = d % screen_desktop_layout.columns;
+ break;
+ case OB_CORNER_TOPRIGHT:
+ *r = d / screen_desktop_layout.columns;
+ *c = screen_desktop_layout.columns - 1 -
+ d % screen_desktop_layout.columns;
+ break;
+ case OB_CORNER_BOTTOMRIGHT:
+ *r = screen_desktop_layout.rows - 1 -
+ d / screen_desktop_layout.columns;
+ *c = screen_desktop_layout.columns - 1 -
+ d % screen_desktop_layout.columns;
+ break;
+ }
+ break;
+ case OB_ORIENTATION_VERT:
+ switch (screen_desktop_layout.start_corner) {
+ case OB_CORNER_TOPLEFT:
+ *r = d % screen_desktop_layout.rows;
+ *c = d / screen_desktop_layout.rows;
+ break;
+ case OB_CORNER_BOTTOMLEFT:
+ *r = screen_desktop_layout.rows - 1 -
+ d % screen_desktop_layout.rows;
+ *c = d / screen_desktop_layout.rows;
+ break;
+ case OB_CORNER_TOPRIGHT:
+ *r = d % screen_desktop_layout.rows;
+ *c = screen_desktop_layout.columns - 1 -
+ d / screen_desktop_layout.rows;
+ break;
+ case OB_CORNER_BOTTOMRIGHT:
+ *r = screen_desktop_layout.rows - 1 -
+ d % screen_desktop_layout.rows;
+ *c = screen_desktop_layout.columns - 1 -
+ d / screen_desktop_layout.rows;
+ break;
+ }
+ break;
+ }
+}
+
+static guint translate_row_col(guint r, guint c)
+{
+ switch (screen_desktop_layout.orientation) {
+ case OB_ORIENTATION_HORZ:
+ switch (screen_desktop_layout.start_corner) {
+ case OB_CORNER_TOPLEFT:
+ return r % screen_desktop_layout.rows *
+ screen_desktop_layout.columns +
+ c % screen_desktop_layout.columns;
+ case OB_CORNER_BOTTOMLEFT:
+ return (screen_desktop_layout.rows - 1 -
+ r % screen_desktop_layout.rows) *
+ screen_desktop_layout.columns +
+ c % screen_desktop_layout.columns;
+ case OB_CORNER_TOPRIGHT:
+ return r % screen_desktop_layout.rows *
+ screen_desktop_layout.columns +
+ (screen_desktop_layout.columns - 1 -
+ c % screen_desktop_layout.columns);
+ case OB_CORNER_BOTTOMRIGHT:
+ return (screen_desktop_layout.rows - 1 -
+ r % screen_desktop_layout.rows) *
+ screen_desktop_layout.columns +
+ (screen_desktop_layout.columns - 1 -
+ c % screen_desktop_layout.columns);
+ }
+ case OB_ORIENTATION_VERT:
+ switch (screen_desktop_layout.start_corner) {
+ case OB_CORNER_TOPLEFT:
+ return c % screen_desktop_layout.columns *
+ screen_desktop_layout.rows +
+ r % screen_desktop_layout.rows;
+ case OB_CORNER_BOTTOMLEFT:
+ return c % screen_desktop_layout.columns *
+ screen_desktop_layout.rows +
+ (screen_desktop_layout.rows - 1 -
+ r % screen_desktop_layout.rows);
+ case OB_CORNER_TOPRIGHT:
+ return (screen_desktop_layout.columns - 1 -
+ c % screen_desktop_layout.columns) *
+ screen_desktop_layout.rows +
+ r % screen_desktop_layout.rows;
+ case OB_CORNER_BOTTOMRIGHT:
+ return (screen_desktop_layout.columns - 1 -
+ c % screen_desktop_layout.columns) *
+ screen_desktop_layout.rows +
+ (screen_desktop_layout.rows - 1 -
+ r % screen_desktop_layout.rows);
+ }