+ ObClient *c = it->data;
+ guint d = c->desktop;
+ if (d != DESKTOP_ALL && d >= movedesktop) {
+ client_set_desktop(c, c->desktop - 1, TRUE, TRUE);
+ ob_debug("moving window %s\n", c->title);
+ }
+ /* raise all the windows that are on the current desktop which
+ is being merged */
+ if ((screen_desktop == rmdesktop - 1 ||
+ screen_desktop == rmdesktop) &&
+ (d == DESKTOP_ALL || d == screen_desktop))
+ {
+ stacking_raise(CLIENT_AS_WINDOW(c));
+ ob_debug("raising window %s\n", c->title);
+ }
+ }
+ }
+
+ /* act like we're changing desktops */
+ if (screen_desktop < screen_num_desktops - 1) {
+ gint d = screen_desktop;
+ screen_desktop = screen_last_desktop;
+ screen_set_desktop(d, TRUE);
+ ob_debug("fake desktop change\n");
+ }
+
+ screen_set_num_desktops(screen_num_desktops-1);
+}
+
+static void get_row_col(guint d, guint *r, guint *c)
+{
+ switch (screen_desktop_layout.orientation) {
+ case OB_ORIENTATION_HORZ:
+ switch (screen_desktop_layout.start_corner) {
+ case OB_CORNER_TOPLEFT:
+ *r = d / screen_desktop_layout.columns;
+ *c = d % screen_desktop_layout.columns;
+ break;
+ case OB_CORNER_BOTTOMLEFT:
+ *r = screen_desktop_layout.rows - 1 -
+ d / screen_desktop_layout.columns;
+ *c = d % screen_desktop_layout.columns;
+ break;
+ case OB_CORNER_TOPRIGHT:
+ *r = d / screen_desktop_layout.columns;
+ *c = screen_desktop_layout.columns - 1 -
+ d % screen_desktop_layout.columns;
+ break;
+ case OB_CORNER_BOTTOMRIGHT:
+ *r = screen_desktop_layout.rows - 1 -
+ d / screen_desktop_layout.columns;
+ *c = screen_desktop_layout.columns - 1 -
+ d % screen_desktop_layout.columns;
+ break;
+ }
+ break;
+ case OB_ORIENTATION_VERT:
+ switch (screen_desktop_layout.start_corner) {
+ case OB_CORNER_TOPLEFT:
+ *r = d % screen_desktop_layout.rows;
+ *c = d / screen_desktop_layout.rows;
+ break;
+ case OB_CORNER_BOTTOMLEFT:
+ *r = screen_desktop_layout.rows - 1 -
+ d % screen_desktop_layout.rows;
+ *c = d / screen_desktop_layout.rows;
+ break;
+ case OB_CORNER_TOPRIGHT:
+ *r = d % screen_desktop_layout.rows;
+ *c = screen_desktop_layout.columns - 1 -
+ d / screen_desktop_layout.rows;
+ break;
+ case OB_CORNER_BOTTOMRIGHT:
+ *r = screen_desktop_layout.rows - 1 -
+ d % screen_desktop_layout.rows;
+ *c = screen_desktop_layout.columns - 1 -
+ d / screen_desktop_layout.rows;
+ break;
+ }
+ break;
+ }
+}
+
+static guint translate_row_col(guint r, guint c)
+{
+ switch (screen_desktop_layout.orientation) {
+ case OB_ORIENTATION_HORZ:
+ switch (screen_desktop_layout.start_corner) {
+ case OB_CORNER_TOPLEFT:
+ return r % screen_desktop_layout.rows *
+ screen_desktop_layout.columns +
+ c % screen_desktop_layout.columns;
+ case OB_CORNER_BOTTOMLEFT:
+ return (screen_desktop_layout.rows - 1 -
+ r % screen_desktop_layout.rows) *
+ screen_desktop_layout.columns +
+ c % screen_desktop_layout.columns;
+ case OB_CORNER_TOPRIGHT:
+ return r % screen_desktop_layout.rows *
+ screen_desktop_layout.columns +
+ (screen_desktop_layout.columns - 1 -
+ c % screen_desktop_layout.columns);
+ case OB_CORNER_BOTTOMRIGHT:
+ return (screen_desktop_layout.rows - 1 -
+ r % screen_desktop_layout.rows) *
+ screen_desktop_layout.columns +
+ (screen_desktop_layout.columns - 1 -
+ c % screen_desktop_layout.columns);
+ }
+ case OB_ORIENTATION_VERT:
+ switch (screen_desktop_layout.start_corner) {
+ case OB_CORNER_TOPLEFT:
+ return c % screen_desktop_layout.columns *
+ screen_desktop_layout.rows +
+ r % screen_desktop_layout.rows;
+ case OB_CORNER_BOTTOMLEFT:
+ return c % screen_desktop_layout.columns *
+ screen_desktop_layout.rows +
+ (screen_desktop_layout.rows - 1 -
+ r % screen_desktop_layout.rows);
+ case OB_CORNER_TOPRIGHT:
+ return (screen_desktop_layout.columns - 1 -
+ c % screen_desktop_layout.columns) *
+ screen_desktop_layout.rows +
+ r % screen_desktop_layout.rows;
+ case OB_CORNER_BOTTOMRIGHT:
+ return (screen_desktop_layout.columns - 1 -
+ c % screen_desktop_layout.columns) *
+ screen_desktop_layout.rows +
+ (screen_desktop_layout.rows - 1 -
+ r % screen_desktop_layout.rows);