+#ifdef SYNC
+static gboolean sync_timeout_func(gpointer data)
+{
+ waiting_for_sync = FALSE; /* we timed out waiting for our sync... */
+ do_resize(); /* ...so let any pending resizes through */
+
+ return FALSE; /* don't repeat */
+}
+#endif
+
+static void calc_resize(gboolean keyboard, gint keydist, gint *dw, gint *dh,
+ ObDirection dir)
+{
+ gint resist, x = 0, y = 0, lw, lh, ow, oh, nw, nh;
+ gint trydw, trydh;
+
+ ow = cur_w;
+ oh = cur_h;
+ nw = ow + *dw;
+ nh = oh + *dh;
+
+ if (!keyboard &&
+ (moveresize_client->max_ratio || moveresize_client->min_ratio))
+ {
+ switch (dir) {
+ case OB_DIRECTION_NORTH:
+ case OB_DIRECTION_SOUTH:
+ /* resize the width based on the height */
+ if (moveresize_client->min_ratio) {
+ if (nh * moveresize_client->min_ratio > nw)
+ nw = (gint)(nh * moveresize_client->min_ratio);
+ }
+ if (moveresize_client->max_ratio) {
+ if (nh * moveresize_client->max_ratio < nw)
+ nw = (gint)(nh * moveresize_client->max_ratio);
+ }
+ break;
+ default:
+ /* resize the height based on the width */
+ if (moveresize_client->min_ratio) {
+ if (nh * moveresize_client->min_ratio > nw)
+ nh = (gint)(nw / moveresize_client->min_ratio);
+ }
+ if (moveresize_client->max_ratio) {
+ if (nh * moveresize_client->max_ratio < nw)
+ nh = (gint)(nw / moveresize_client->max_ratio);
+ }
+ break;
+ }
+
+ /* see its actual size (apply aspect ratios) */
+ client_try_configure(moveresize_client, &x, &y, &nw, &nh, &lw, &lh,
+ TRUE);
+ trydw = nw - ow;
+ trydh = nh - oh;
+ }
+
+ /* resist_size_* needs the frame size */
+ nw += moveresize_client->frame->size.left +
+ moveresize_client->frame->size.right;
+ nh += moveresize_client->frame->size.top +
+ moveresize_client->frame->size.bottom;
+
+ if (keyboard) resist = keydist - 1; /* resist for one key press */
+ else resist = config_resist_win;
+ resist_size_windows(moveresize_client, resist, &nw, &nh, dir);
+ if (!keyboard) resist = config_resist_edge;
+ resist_size_monitors(moveresize_client, resist, &nw, &nh, dir);
+
+ nw -= moveresize_client->frame->size.left +
+ moveresize_client->frame->size.right;
+ nh -= moveresize_client->frame->size.top +
+ moveresize_client->frame->size.bottom;
+
+ *dw = nw - ow;
+ *dh = nh - oh;
+
+ /* take aspect ratios into account for resistance */
+ if (!keyboard &&
+ (moveresize_client->max_ratio || moveresize_client->min_ratio))
+ {
+ if (*dh != trydh) { /* got resisted */
+ /* resize the width based on the height */
+ if (moveresize_client->min_ratio) {
+ if (nh * moveresize_client->min_ratio > nw)
+ nw = (gint)(nh * moveresize_client->min_ratio);
+ }
+ if (moveresize_client->max_ratio) {
+ if (nh * moveresize_client->max_ratio < nw)
+ nw = (gint)(nh * moveresize_client->max_ratio);
+ }
+ }
+ if (*dw != trydw) { /* got resisted */
+ /* resize the height based on the width */
+ if (moveresize_client->min_ratio) {
+ if (nh * moveresize_client->min_ratio > nw)
+ nh = (gint)(nw / moveresize_client->min_ratio);
+ }
+ if (moveresize_client->max_ratio) {
+ if (nh * moveresize_client->max_ratio < nw)
+ nh = (gint)(nw / moveresize_client->max_ratio);
+ }
+ }
+ }
+
+ /* make sure it's all valid */
+ client_try_configure(moveresize_client, &x, &y, &nw, &nh, &lw, &lh, TRUE);
+
+ *dw = nw - ow;
+ *dh = nh - oh;
+}
+
+static gboolean edge_warp_delay_func(gpointer data)
+{
+ guint d;
+
+ /* only fire every second time. so it's fast the first time, but slower
+ after that */
+ if (edge_warp_odd) {
+ d = screen_find_desktop(screen_desktop, edge_warp_dir, TRUE, FALSE);
+ if (d != screen_desktop) screen_set_desktop(d, TRUE);
+ }
+ edge_warp_odd = !edge_warp_odd;
+
+ return TRUE; /* do repeat ! */
+}
+
+static void do_edge_warp(gint x, gint y)
+{
+ guint i;
+ ObDirection dir;
+
+ if (!config_mouse_screenedgetime) return;
+
+ dir = -1;
+
+ for (i = 0; i < screen_num_monitors; ++i) {
+ Rect *a = screen_physical_area_monitor(i);
+ if (x == RECT_LEFT(*a)) dir = OB_DIRECTION_WEST;
+ if (x == RECT_RIGHT(*a)) dir = OB_DIRECTION_EAST;
+ if (y == RECT_TOP(*a)) dir = OB_DIRECTION_NORTH;
+ if (y == RECT_BOTTOM(*a)) dir = OB_DIRECTION_SOUTH;
+
+ /* try check for xinerama boundaries */
+ if ((x + 1 == RECT_LEFT(*a) || x - 1 == RECT_RIGHT(*a)) &&
+ (dir == OB_DIRECTION_WEST || dir == OB_DIRECTION_EAST))
+ {
+ dir = -1;
+ }
+ if ((y + 1 == RECT_TOP(*a) || y - 1 == RECT_BOTTOM(*a)) &&
+ (dir == OB_DIRECTION_NORTH || dir == OB_DIRECTION_SOUTH))
+ {
+ dir = -1;
+ }
+ g_free(a);
+ }
+
+ if (dir != edge_warp_dir) {
+ cancel_edge_warp();
+ if (dir != (ObDirection)-1) {
+ edge_warp_odd = TRUE; /* switch on the first timeout */
+ ob_main_loop_timeout_add(ob_main_loop,
+ config_mouse_screenedgetime * 1000,
+ edge_warp_delay_func,
+ NULL, NULL, NULL);
+ }
+ edge_warp_dir = dir;
+ }
+}
+
+static void cancel_edge_warp(void)
+{
+ ob_main_loop_timeout_remove(ob_main_loop, edge_warp_delay_func);
+}
+
+static void move_with_keys(gint keycode, gint state)
+{
+ gint dx = 0, dy = 0, ox = cur_x, oy = cur_y;
+ gint opx, px, opy, py;
+ gint dist = 0;
+
+ /* shift means jump to edge */
+ if (state & modkeys_key_to_mask(OB_MODKEY_KEY_SHIFT)) {
+ gint x, y;
+ ObDirection dir;
+
+ if (keycode == ob_keycode(OB_KEY_RIGHT))
+ dir = OB_DIRECTION_EAST;
+ else if (keycode == ob_keycode(OB_KEY_LEFT))
+ dir = OB_DIRECTION_WEST;
+ else if (keycode == ob_keycode(OB_KEY_DOWN))
+ dir = OB_DIRECTION_SOUTH;
+ else /* if (keycode == ob_keycode(OB_KEY_UP)) */
+ dir = OB_DIRECTION_NORTH;
+
+ client_find_move_directional(moveresize_client, dir, &x, &y);
+ dx = x - moveresize_client->area.x;
+ dy = y - moveresize_client->area.y;
+ } else {
+ /* control means fine grained */
+ if (state & modkeys_key_to_mask(OB_MODKEY_KEY_CONTROL))
+ dist = 1;
+ else
+ dist = KEY_DIST;
+
+ if (keycode == ob_keycode(OB_KEY_RIGHT))
+ dx = dist;
+ else if (keycode == ob_keycode(OB_KEY_LEFT))
+ dx = -dist;
+ else if (keycode == ob_keycode(OB_KEY_DOWN))
+ dy = dist;
+ else /* if (keycode == ob_keycode(OB_KEY_UP)) */
+ dy = -dist;
+ }
+
+ screen_pointer_pos(&opx, &opy);
+ XWarpPointer(ob_display, None, None, 0, 0, 0, 0, dx, dy);
+ /* steal the motion events this causes */
+ XSync(ob_display, FALSE);
+ {
+ XEvent ce;
+ while (XCheckTypedEvent(ob_display, MotionNotify, &ce));
+ }
+ screen_pointer_pos(&px, &py);
+
+ cur_x += dx;
+ cur_y += dy;
+ do_move(TRUE, dist);
+
+ /* because the cursor moves even though the window does
+ not nessesarily (resistance), this adjusts where the curor
+ thinks it started so that it keeps up with where the window
+ actually is */
+ start_x += (px - opx) - (cur_x - ox);
+ start_y += (py - opy) - (cur_y - oy);
+}
+
+static void resize_with_keys(gint keycode, gint state)