e->a_item->texture[0].data.text.string = e->label;
RrMinsize(e->a_item, &e->min_w, &self->item_h);
self->size.width = MAX(self->size.width, e->min_w);
e->a_item->texture[0].data.text.string = e->label;
RrMinsize(e->a_item, &e->min_w, &self->item_h);
self->size.width = MAX(self->size.width, e->min_w);