- /* tricksy.
- if you have Super_L and Super_R bound to different modXmasks,
- this makes either mod mask count as Super
-
- e.g. Super_L is mod1 and Super_R is mod2, so..
- p->state = 00011
- key state is just Super_L so 00001
- 00011 | 00001 == 00011 == p->state
- */
- (p->state | e->xkey.state) == p->state)