a->texture[0].type = RGBA;
a->texture[0].data.rgba.width = icon->width;
a->texture[0].data.rgba.height = icon->height;
a->texture[0].data.rgba.data = icon->data;
RECT_SET(self->a_icon->texture[0].position, 0, 0,
a->texture[0].type = RGBA;
a->texture[0].data.rgba.width = icon->width;
a->texture[0].data.rgba.height = icon->height;
a->texture[0].data.rgba.data = icon->data;
RECT_SET(self->a_icon->texture[0].position, 0, 0,