- /* set all the windows for the frame in the client_map */
- g_hash_table_insert(client_map, &self->window, client);
- g_hash_table_insert(client_map, &self->plate, client);
- g_hash_table_insert(client_map, &self->title, client);
- g_hash_table_insert(client_map, &self->label, client);
- g_hash_table_insert(client_map, &self->max, client);
- g_hash_table_insert(client_map, &self->close, client);
- g_hash_table_insert(client_map, &self->desk, client);
- g_hash_table_insert(client_map, &self->shade, client);
- g_hash_table_insert(client_map, &self->icon, client);
- g_hash_table_insert(client_map, &self->iconify, client);
- g_hash_table_insert(client_map, &self->handle, client);
- g_hash_table_insert(client_map, &self->lgrip, client);
- g_hash_table_insert(client_map, &self->rgrip, client);
+ /* set all the windows for the frame in the window_map */
+ g_hash_table_insert(window_map, &self->window, client);
+ g_hash_table_insert(window_map, &self->plate, client);
+ g_hash_table_insert(window_map, &self->title, client);
+ g_hash_table_insert(window_map, &self->label, client);
+ g_hash_table_insert(window_map, &self->max, client);
+ g_hash_table_insert(window_map, &self->close, client);
+ g_hash_table_insert(window_map, &self->desk, client);
+ g_hash_table_insert(window_map, &self->shade, client);
+ g_hash_table_insert(window_map, &self->icon, client);
+ g_hash_table_insert(window_map, &self->iconify, client);
+ g_hash_table_insert(window_map, &self->handle, client);
+ g_hash_table_insert(window_map, &self->lgrip, client);
+ g_hash_table_insert(window_map, &self->rgrip, client);