+void focus_set_client(struct _ObClient *client);
+
+/*! Focus nothing, but let keyboard events be caught. */
+void focus_nothing();
+
+struct _ObClient* focus_fallback_target(gboolean allow_refocus,
+ struct _ObClient *old);
+
+/*! Call this when you need to focus something! */
+void focus_fallback(gboolean allow_refocus);
+
+/*! Cycle focus amongst windows. */
+void focus_cycle(gboolean forward, gboolean dock_windows,
+ gboolean linear, gboolean interactive,
+ gboolean dialog, gboolean done, gboolean cancel);
+void focus_directional_cycle(ObDirection dir, gboolean dock_windows,
+ gboolean interactive,
+ gboolean dialog, gboolean done, gboolean cancel);
+void focus_cycle_draw_indicator();
+
+/*! Add a new client into the focus order */
+void focus_order_add_new(struct _ObClient *c);
+
+/*! Remove a client from the focus order */
+void focus_order_remove(struct _ObClient *c);
+
+/*! Move a client to the top of the focus order */
+void focus_order_to_top(struct _ObClient *c);
+
+/*! Move a client to the bottom of the focus order (keeps iconic windows at the
+ very bottom always though). */
+void focus_order_to_bottom(struct _ObClient *c);
+
+struct _ObClient *focus_order_find_first(guint desktop);