+void focus_fallback(ObFocusFallbackType type);
+
+/*! Cycle focus amongst windows. */
+void focus_cycle(gboolean forward, gboolean linear, gboolean interactive,
+ gboolean dialog, gboolean done, gboolean cancel);
+void focus_directional_cycle(ObDirection dir, gboolean interactive,
+ gboolean dialog, gboolean done, gboolean cancel);
+void focus_cycle_draw_indicator();
+
+/*! Add a new client into the focus order */
+void focus_order_add_new(struct _ObClient *c);
+
+/*! Remove a client from the focus order */
+void focus_order_remove(struct _ObClient *c);
+
+/*! Move a client to the top of the focus order */
+void focus_order_to_top(struct _ObClient *c);
+
+/*! Move a client to the bottom of the focus order (keeps iconic windows at the
+ very bottom always though). */
+void focus_order_to_bottom(struct _ObClient *c);