+void focus_cycle_draw_indicator()
+{
+ if (!focus_cycle_target) {
+ XUnmapWindow(ob_display, focus_indicator.top.win);
+ XUnmapWindow(ob_display, focus_indicator.left.win);
+ XUnmapWindow(ob_display, focus_indicator.right.win);
+ XUnmapWindow(ob_display, focus_indicator.bottom.win);
+
+ /* kill enter events cause by this unmapping */
+ event_ignore_queued_enters();
+ } else {
+ /*
+ if (focus_cycle_target)
+ frame_adjust_focus(focus_cycle_target->frame, FALSE);
+ frame_adjust_focus(focus_cycle_target->frame, TRUE);
+ */
+ gint x, y, w, h;
+ gint wt, wl, wr, wb;
+
+ wt = wl = wr = wb = FOCUS_INDICATOR_WIDTH;
+
+ x = focus_cycle_target->frame->area.x;
+ y = focus_cycle_target->frame->area.y;
+ w = focus_cycle_target->frame->area.width;
+ h = wt;
+
+ XMoveResizeWindow(ob_display, focus_indicator.top.win,
+ x, y, w, h);
+ a_focus_indicator->texture[0].data.lineart.x1 = 0;
+ a_focus_indicator->texture[0].data.lineart.y1 = h-1;
+ a_focus_indicator->texture[0].data.lineart.x2 = 0;
+ a_focus_indicator->texture[0].data.lineart.y2 = 0;
+ a_focus_indicator->texture[1].data.lineart.x1 = 0;
+ a_focus_indicator->texture[1].data.lineart.y1 = 0;
+ a_focus_indicator->texture[1].data.lineart.x2 = w-1;
+ a_focus_indicator->texture[1].data.lineart.y2 = 0;
+ a_focus_indicator->texture[2].data.lineart.x1 = w-1;
+ a_focus_indicator->texture[2].data.lineart.y1 = 0;
+ a_focus_indicator->texture[2].data.lineart.x2 = w-1;
+ a_focus_indicator->texture[2].data.lineart.y2 = h-1;
+ a_focus_indicator->texture[3].data.lineart.x1 = (wl-1);
+ a_focus_indicator->texture[3].data.lineart.y1 = h-1;
+ a_focus_indicator->texture[3].data.lineart.x2 = w - wr;
+ a_focus_indicator->texture[3].data.lineart.y2 = h-1;
+ RrPaint(a_focus_indicator, focus_indicator.top.win,
+ w, h);
+
+ x = focus_cycle_target->frame->area.x;
+ y = focus_cycle_target->frame->area.y;
+ w = wl;
+ h = focus_cycle_target->frame->area.height;
+
+ XMoveResizeWindow(ob_display, focus_indicator.left.win,
+ x, y, w, h);
+ a_focus_indicator->texture[0].data.lineart.x1 = w-1;
+ a_focus_indicator->texture[0].data.lineart.y1 = 0;
+ a_focus_indicator->texture[0].data.lineart.x2 = 0;
+ a_focus_indicator->texture[0].data.lineart.y2 = 0;
+ a_focus_indicator->texture[1].data.lineart.x1 = 0;
+ a_focus_indicator->texture[1].data.lineart.y1 = 0;
+ a_focus_indicator->texture[1].data.lineart.x2 = 0;
+ a_focus_indicator->texture[1].data.lineart.y2 = h-1;
+ a_focus_indicator->texture[2].data.lineart.x1 = 0;
+ a_focus_indicator->texture[2].data.lineart.y1 = h-1;
+ a_focus_indicator->texture[2].data.lineart.x2 = w-1;
+ a_focus_indicator->texture[2].data.lineart.y2 = h-1;
+ a_focus_indicator->texture[3].data.lineart.x1 = w-1;
+ a_focus_indicator->texture[3].data.lineart.y1 = wt-1;
+ a_focus_indicator->texture[3].data.lineart.x2 = w-1;
+ a_focus_indicator->texture[3].data.lineart.y2 = h - wb;
+ RrPaint(a_focus_indicator, focus_indicator.left.win,
+ w, h);
+
+ x = focus_cycle_target->frame->area.x +
+ focus_cycle_target->frame->area.width - wr;
+ y = focus_cycle_target->frame->area.y;
+ w = wr;
+ h = focus_cycle_target->frame->area.height ;
+
+ XMoveResizeWindow(ob_display, focus_indicator.right.win,
+ x, y, w, h);
+ a_focus_indicator->texture[0].data.lineart.x1 = 0;
+ a_focus_indicator->texture[0].data.lineart.y1 = 0;
+ a_focus_indicator->texture[0].data.lineart.x2 = w-1;
+ a_focus_indicator->texture[0].data.lineart.y2 = 0;
+ a_focus_indicator->texture[1].data.lineart.x1 = w-1;
+ a_focus_indicator->texture[1].data.lineart.y1 = 0;
+ a_focus_indicator->texture[1].data.lineart.x2 = w-1;
+ a_focus_indicator->texture[1].data.lineart.y2 = h-1;
+ a_focus_indicator->texture[2].data.lineart.x1 = w-1;
+ a_focus_indicator->texture[2].data.lineart.y1 = h-1;
+ a_focus_indicator->texture[2].data.lineart.x2 = 0;
+ a_focus_indicator->texture[2].data.lineart.y2 = h-1;
+ a_focus_indicator->texture[3].data.lineart.x1 = 0;
+ a_focus_indicator->texture[3].data.lineart.y1 = wt-1;
+ a_focus_indicator->texture[3].data.lineart.x2 = 0;
+ a_focus_indicator->texture[3].data.lineart.y2 = h - wb;
+ RrPaint(a_focus_indicator, focus_indicator.right.win,
+ w, h);
+
+ x = focus_cycle_target->frame->area.x;
+ y = focus_cycle_target->frame->area.y +
+ focus_cycle_target->frame->area.height - wb;
+ w = focus_cycle_target->frame->area.width;
+ h = wb;
+
+ XMoveResizeWindow(ob_display, focus_indicator.bottom.win,
+ x, y, w, h);
+ a_focus_indicator->texture[0].data.lineart.x1 = 0;
+ a_focus_indicator->texture[0].data.lineart.y1 = 0;
+ a_focus_indicator->texture[0].data.lineart.x2 = 0;
+ a_focus_indicator->texture[0].data.lineart.y2 = h-1;
+ a_focus_indicator->texture[1].data.lineart.x1 = 0;
+ a_focus_indicator->texture[1].data.lineart.y1 = h-1;
+ a_focus_indicator->texture[1].data.lineart.x2 = w-1;
+ a_focus_indicator->texture[1].data.lineart.y2 = h-1;
+ a_focus_indicator->texture[2].data.lineart.x1 = w-1;
+ a_focus_indicator->texture[2].data.lineart.y1 = h-1;
+ a_focus_indicator->texture[2].data.lineart.x2 = w-1;
+ a_focus_indicator->texture[2].data.lineart.y2 = 0;
+ a_focus_indicator->texture[3].data.lineart.x1 = wl-1;
+ a_focus_indicator->texture[3].data.lineart.y1 = 0;
+ a_focus_indicator->texture[3].data.lineart.x2 = w - wr;
+ a_focus_indicator->texture[3].data.lineart.y2 = 0;
+ RrPaint(a_focus_indicator, focus_indicator.bottom.win,
+ w, h);
+
+ XMapWindow(ob_display, focus_indicator.top.win);
+ XMapWindow(ob_display, focus_indicator.left.win);
+ XMapWindow(ob_display, focus_indicator.right.win);
+ XMapWindow(ob_display, focus_indicator.bottom.win);
+ }
+}
+
+static gboolean has_valid_group_siblings_on_desktop(ObClient *ft,
+ gboolean all_desktops)
+
+{
+ GSList *it;
+
+ if (!ft->group) return FALSE;
+
+ for (it = ft->group->members; it; it = g_slist_next(it)) {
+ ObClient *c = it->data;
+ /* check that it's not a helper window to avoid infinite recursion */
+ if (c != ft && !client_helper(c) &&
+ valid_focus_target(c, all_desktops, FALSE))
+ {
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+/*! @param allow_helpers This is used for calling itself recursively while
+ checking helper windows. */
+static gboolean valid_focus_target(ObClient *ft,
+ gboolean all_desktops,
+ gboolean dock_windows)
+{
+ gboolean ok = FALSE;
+
+ /* it's on this desktop unless you want all desktops.
+
+ do this check first because it will usually filter out the most
+ windows */
+ ok = (all_desktops || ft->desktop == screen_desktop ||
+ ft->desktop == DESKTOP_ALL);
+
+ /* the window can receive focus somehow */
+ ok = ok && (ft->can_focus || ft->focus_notify);
+
+ /* it's the right type of window */
+ if (dock_windows)
+ ok = ok && ft->type == OB_CLIENT_TYPE_DOCK;
+ else
+ /* normal non-helper windows are valid targets */
+ ok = ok &&
+ ((client_normal(ft) && !client_helper(ft))
+ ||
+ /* helper windows are valid targets it... */
+ (client_helper(ft) &&
+ /* ...a window in its group already has focus ... */
+ ((focus_client && ft->group == focus_client->group) ||
+ /* ... or if there are no other windows in its group
+ that can be cycled to instead */
+ !has_valid_group_siblings_on_desktop(ft, all_desktops))));
+
+ /* it's not set to skip the taskbar (unless it is a type that would be
+ expected to set this hint */
+ ok = ok && ((ft->type == OB_CLIENT_TYPE_DOCK ||
+ ft->type == OB_CLIENT_TYPE_TOOLBAR ||
+ ft->type == OB_CLIENT_TYPE_MENU ||
+ ft->type == OB_CLIENT_TYPE_UTILITY) ||
+ !ft->skip_taskbar);
+
+ /* it's not going to just send fous off somewhere else (modal window) */
+ ok = ok && ft == client_focus_target(ft);
+
+ return ok;
+}
+
+void focus_cycle(gboolean forward, gboolean all_desktops,
+ gboolean dock_windows,
+ gboolean linear, gboolean interactive,