- /* it's not going to just send fous off somewhere else (modal window) */
- ok = ok && ft == client_focus_target(ft);
-
- return ok;
-}
-
-void focus_cycle(gboolean forward, gboolean all_desktops,
- gboolean dock_windows, gboolean desktop_windows,
- gboolean linear, gboolean interactive,
- gboolean dialog, gboolean done, gboolean cancel)
-{
- static ObClient *first = NULL;
- static ObClient *t = NULL;
- static GList *order = NULL;
- GList *it, *start, *list;
- ObClient *ft = NULL;
-
- if (interactive) {
- if (cancel) {
- focus_cycle_target = NULL;
- goto done_cycle;
- } else if (done)
- goto done_cycle;
-
- if (!focus_order)
- goto done_cycle;
-
- if (!first) first = focus_client;
-
- if (linear) list = client_list;
- else list = focus_order;
- } else {
- if (!focus_order)
- goto done_cycle;
- list = client_list;
- }
- if (!focus_cycle_target) focus_cycle_target = focus_client;
-
- start = it = g_list_find(list, focus_cycle_target);
- if (!start) /* switched desktops or something? */
- start = it = forward ? g_list_last(list) : g_list_first(list);
- if (!start) goto done_cycle;
-
- do {
- if (forward) {
- it = it->next;
- if (it == NULL) it = g_list_first(list);
- } else {
- it = it->prev;
- if (it == NULL) it = g_list_last(list);
- }
- ft = it->data;
- if (valid_focus_target(ft, all_desktops, dock_windows,
- desktop_windows))
- {
- if (interactive) {
- if (ft != focus_cycle_target) { /* prevents flicker */
- focus_cycle_target = ft;
- focus_cycle_draw_indicator();
- }
- /* same arguments as valid_focus_target */
- popup_cycle(ft, dialog, all_desktops, dock_windows,
- desktop_windows);
- return;
- } else if (ft != focus_cycle_target) {
- focus_cycle_target = ft;
- done = TRUE;
- break;
- }
- }
- } while (it != start);
-
-done_cycle:
- if (done && focus_cycle_target)
- client_activate(focus_cycle_target, FALSE, TRUE);
-
- t = NULL;
- first = NULL;
- focus_cycle_target = NULL;
- g_list_free(order);
- order = NULL;
-
- if (interactive) {
- focus_cycle_draw_indicator();
- popup_cycle(ft, FALSE, FALSE, FALSE, FALSE);
- }
-
- return;
-}
-
-/* this be mostly ripped from fvwm */
-static ObClient *focus_find_directional(ObClient *c, ObDirection dir,
- gboolean dock_windows,
- gboolean desktop_windows)
-{
- gint my_cx, my_cy, his_cx, his_cy;
- gint offset = 0;
- gint distance = 0;
- gint score, best_score;
- ObClient *best_client, *cur;
- GList *it;
-
- if(!client_list)
- return NULL;
-
- /* first, find the centre coords of the currently focused window */
- my_cx = c->frame->area.x + c->frame->area.width / 2;
- my_cy = c->frame->area.y + c->frame->area.height / 2;
-
- best_score = -1;
- best_client = NULL;
-
- for(it = g_list_first(client_list); it; it = g_list_next(it)) {
- cur = it->data;
-
- /* the currently selected window isn't interesting */
- if(cur == c)
- continue;
- if (cur->type == OB_CLIENT_TYPE_DOCK && !dock_windows)
- continue;
- if (cur->type == OB_CLIENT_TYPE_DESKTOP && !desktop_windows)
- continue;
- if (!client_normal(cur) &&
- cur->type != OB_CLIENT_TYPE_DOCK &&
- cur->type != OB_CLIENT_TYPE_DESKTOP)
- continue;
- /* using c->desktop instead of screen_desktop doesn't work if the
- * current window was omnipresent, hope this doesn't have any other
- * side effects */
- if(screen_desktop != cur->desktop && cur->desktop != DESKTOP_ALL)
- continue;
- if(cur->iconic)
- continue;
- if(!(client_focus_target(cur) == cur &&
- client_can_focus(cur)))
- continue;
-
- /* find the centre coords of this window, from the
- * currently focused window's point of view */
- his_cx = (cur->frame->area.x - my_cx)
- + cur->frame->area.width / 2;
- his_cy = (cur->frame->area.y - my_cy)
- + cur->frame->area.height / 2;
-
- if(dir == OB_DIRECTION_NORTHEAST || dir == OB_DIRECTION_SOUTHEAST ||
- dir == OB_DIRECTION_SOUTHWEST || dir == OB_DIRECTION_NORTHWEST) {
- gint tx;
- /* Rotate the diagonals 45 degrees counterclockwise.
- * To do this, multiply the matrix /+h +h\ with the
- * vector (x y). \-h +h/
- * h = sqrt(0.5). We can set h := 1 since absolute
- * distance doesn't matter here. */
- tx = his_cx + his_cy;
- his_cy = -his_cx + his_cy;
- his_cx = tx;
- }
-
- switch(dir) {
- case OB_DIRECTION_NORTH:
- case OB_DIRECTION_SOUTH:
- case OB_DIRECTION_NORTHEAST:
- case OB_DIRECTION_SOUTHWEST:
- offset = (his_cx < 0) ? -his_cx : his_cx;
- distance = ((dir == OB_DIRECTION_NORTH ||
- dir == OB_DIRECTION_NORTHEAST) ?
- -his_cy : his_cy);
- break;
- case OB_DIRECTION_EAST:
- case OB_DIRECTION_WEST:
- case OB_DIRECTION_SOUTHEAST:
- case OB_DIRECTION_NORTHWEST:
- offset = (his_cy < 0) ? -his_cy : his_cy;
- distance = ((dir == OB_DIRECTION_WEST ||
- dir == OB_DIRECTION_NORTHWEST) ?
- -his_cx : his_cx);
- break;
- }
-
- /* the target must be in the requested direction */
- if(distance <= 0)
- continue;
-
- /* Calculate score for this window. The smaller the better. */
- score = distance + offset;
-
- /* windows more than 45 degrees off the direction are
- * heavily penalized and will only be chosen if nothing
- * else within a million pixels */
- if(offset > distance)
- score += 1000000;
-
- if(best_score == -1 || score < best_score)
- best_client = cur,
- best_score = score;
- }
-
- return best_client;
-}
-
-void focus_directional_cycle(ObDirection dir, gboolean dock_windows,
- gboolean desktop_windows, gboolean interactive,
- gboolean dialog, gboolean done, gboolean cancel)
-{
- static ObClient *first = NULL;
- ObClient *ft = NULL;
-
- if (!interactive)
- return;
-
- if (cancel) {
- focus_cycle_target = NULL;
- goto done_cycle;
- } else if (done)
- goto done_cycle;
-
- if (!focus_order)
- goto done_cycle;
-
- if (!first) first = focus_client;
- if (!focus_cycle_target) focus_cycle_target = focus_client;
-
- if (focus_cycle_target)
- ft = focus_find_directional(focus_cycle_target, dir, dock_windows,
- desktop_windows);
- else {
- GList *it;
-
- for (it = focus_order; it; it = g_list_next(it))
- if (valid_focus_target(it->data, FALSE, dock_windows,
- desktop_windows))
- ft = it->data;
- }
-
- if (ft) {
- if (ft != focus_cycle_target) {/* prevents flicker */
- focus_cycle_target = ft;
- focus_cycle_draw_indicator();
- }
- }
- if (focus_cycle_target) {
- /* same arguments as valid_focus_target */
- popup_cycle(focus_cycle_target, dialog, FALSE, dock_windows,
- desktop_windows);
- if (dialog)
- return;
- }
-
-
-done_cycle:
- if (done && focus_cycle_target)
- client_activate(focus_cycle_target, FALSE, TRUE);
-
- first = NULL;
- focus_cycle_target = NULL;
-
- focus_cycle_draw_indicator();
- popup_cycle(ft, FALSE, FALSE, FALSE, FALSE);
-
- return;
-}
-
-void focus_order_add_new(ObClient *c)
-{
- if (c->iconic)
- focus_order_to_top(c);
- else {
- g_assert(!g_list_find(focus_order, c));
- /* if there are any iconic windows, put this above them in the order,
- but if there are not, then put it under the currently focused one */
- if (focus_order && ((ObClient*)focus_order->data)->iconic)
- focus_order = g_list_insert(focus_order, c, 0);
- else
- focus_order = g_list_insert(focus_order, c, 1);
- }
-}
-
-void focus_order_remove(ObClient *c)
-{
- focus_order = g_list_remove(focus_order, c);
-}
-
-void focus_order_to_top(ObClient *c)
-{
- focus_order = g_list_remove(focus_order, c);
- if (!c->iconic) {
- focus_order = g_list_prepend(focus_order, c);
- } else {
- GList *it;
-
- /* insert before first iconic window */
- for (it = focus_order;
- it && !((ObClient*)it->data)->iconic; it = g_list_next(it));
- focus_order = g_list_insert_before(focus_order, it, c);