+/*! Make as if the mouse just entered the client, use only when using focus
+ follows mouse */
+void event_enter_client(struct _ObClient *client);
+
+/*! Make mouse focus not move at all from the stuff that happens between these
+ two function calls. */
+gulong event_start_ignore_all_enters(void);
+void event_end_ignore_all_enters(gulong start);
+
+/*! End *all* active and passive grabs on the keyboard
+ This is called in situations where if there is a grab going on, then
+ we need to cancel it. If we move focus during the grab, applications
+ will get NotifyWhileGrabbed events and ignore them!
+
+ Actions should not rely on being able to move focus during an
+ interactive grab. */
+void event_cancel_all_key_grabs(void);
+
+/* Halts any focus delay in progress, use this when the user is selecting a
+ window for focus */
+void event_halt_focus_delay(void);
+
+/*! Compare t1 and t2, taking into account wraparound. True if t1
+ comes at the same time or later than t2. */
+gboolean event_time_after(Time t1, Time t2);
+
+Time event_get_server_time(void);
+
+/*! Given a possible target client, returns what the target client really
+ should be for actions */
+struct _ObClient* event_target_client(struct _ObClient *client);
+