-#ifndef __dispatch_h
-#define __dispatch_h
-
-#include "misc.h"
-
-#include <X11/Xlib.h>
-
-struct _ObClient;
-
-void dispatch_startup();
-void dispatch_shutdown();
-
-typedef enum {
- Event_X_EnterNotify = 1 << 0, /* pointer entered a window */
- Event_X_LeaveNotify = 1 << 1, /* pointer left a window */
- Event_X_KeyPress = 1 << 2, /* key pressed */
- Event_X_KeyRelease = 1 << 3, /* key released */
- Event_X_ButtonPress = 1 << 4, /* mouse button pressed */
- Event_X_ButtonRelease = 1 << 5, /* mouse button released */
- Event_X_MotionNotify = 1 << 6, /* mouse motion */
- Event_X_Bell = 1 << 7, /* an XKB bell event */
-
- Event_Client_New = 1 << 8, /* new window, before mapping */
- Event_Client_Mapped = 1 << 9, /* new window, after mapping
- or uniconified */
- Event_Client_Destroy = 1 << 10, /* unmanaged */
- Event_Client_Unmapped = 1 << 11, /* unmanaged, after unmapping
- or iconified */
- Event_Client_Focus = 1 << 12, /* focused */
- Event_Client_Unfocus = 1 << 13, /* unfocused */
- Event_Client_Urgent = 1 << 14, /* entered/left urgent state */
- Event_Client_Desktop = 1 << 15, /* moved to a new desktop */
- Event_Client_Moving = 1 << 16, /* being interactively moved */
- Event_Client_Resizing = 1 << 17, /* being interactively resized */
-
- Event_Ob_Desktop = 1 << 18, /* changed desktops */
- Event_Ob_NumDesktops = 1 << 19, /* changed the number of desktops */
- Event_Ob_ShowDesktop = 1 << 20, /* entered/left show-the-desktop mode */
-
- Event_Signal = 1 << 21, /* a signal from the OS */
-
- EVENT_RANGE = 1 << 22
-} EventType;
-
-typedef struct {
- XEvent *e;
- struct _ObClient *client;
-} EventData_X;
-
-typedef struct {
- struct _ObClient *client;
- int num[3];
- /* Event_Client_Desktop: num[0] = new number, num[1] = old number
- Event_Client_Urgent: num[0] = urgent state
- Event_Client_Moving: num[0] = dest x coord, num[1] = dest y coord --
- change these in the handler to adjust where the
- window will be placed
- Event_Client_Resizing: num[0] = dest width, num[1] = dest height --
- change these in the handler to adjust where the
- window will be placed
- num[2] = the anchored corner
- */
-} EventData_Client;
-
-typedef struct {
- int num[2];
- /* Event_Ob_Desktop: num[0] = new number, num[1] = old number
- Event_Ob_NumDesktops: num[0] = new number, num[1] = old number
- Event_Ob_ShowDesktop: num[0] = new show-desktop mode
- */
-} EventData_Ob;
-
-typedef struct {
- int signal;
-} EventData_Signal;
-
-typedef struct {
- EventData_X x; /* for Event_X_* event types */
- EventData_Client c; /* for Event_ObClient_* event types */
- EventData_Ob o; /* for Event_Ob_* event types */
- EventData_Signal s; /* for Event_Signal */
-} EventData;
-
-typedef struct {
- EventType type;
- EventData data;
-} ObEvent;
-
-typedef void (*EventHandler)(const ObEvent *e, void *data);
-
-typedef unsigned int EventMask;
-
-void dispatch_register(EventMask mask, EventHandler h, void *data);
-
-void dispatch_x(XEvent *e, struct _ObClient *c);
-void dispatch_client(EventType e, struct _ObClient *c, int num0, int num1);
-void dispatch_ob(EventType e, int num0, int num1);
-void dispatch_signal(int signal);
-/* *x and *y should be set with the destination of the window, they may be
- changed by the event handlers */
-void dispatch_move(struct _ObClient *c, int *x, int *y);
-/* *w and *h should be set with the destination of the window, they may be
- changed by the event handlers */
-void dispatch_resize(struct _ObClient *c, int *w, int *h, ObCorner corner);
-
-#endif