+ num_seen = num_small_seen = 0;
+ smallest = smallest_area = 0;
+ if (num > 2)
+ while (i < num) {
+ w = data[i++];
+ h = data[i++];
+ i += w * h;
+ /* watch for it being too small for the specified size, or for
+ zero sized icons. */
+ if (i > num || w == 0 || h == 0) break;
+
+ if (!smallest_area || w*h < smallest_area) {
+ smallest = num_seen;
+ smallest_area = w*h;
+ }
+ ++num_seen;
+ if (w <= AVOID_ABOVE && h <= AVOID_ABOVE)
+ ++num_small_seen;
+ }
+ if (num_small_seen > 0)
+ self->nicons = num_small_seen;
+ else if (num_seen)
+ self->nicons = 1;