- frame_client_gravity(self->frame, x, y, w, h);
-
- /* XXX watch for xinerama dead areas */
- /* This makes sure windows aren't entirely outside of the screen so you
- can't see them at all.
- It makes sure 10% of the window is on the screen at least. At don't let
- it move itself off the top of the screen, which would hide the titlebar
- on you. (The user can still do this if they want too, it's only limiting
- the application.
+ frame_client_gravity(self->frame, x, y);
+
+ /* get the requested size of the window with decorations */
+ fw = self->frame->size.left + w + self->frame->size.right;
+ fh = self->frame->size.top + h + self->frame->size.bottom;
+
+ /* If rudeness wasn't requested, then still be rude in a given direction
+ if the client is not moving, only resizing in that direction */
+ if (!rude) {
+ Point oldtl, oldtr, oldbl, oldbr;
+ Point newtl, newtr, newbl, newbr;
+ gboolean stationary_l, stationary_r, stationary_t, stationary_b;
+
+ POINT_SET(oldtl, self->frame->area.x, self->frame->area.y);
+ POINT_SET(oldbr, self->frame->area.x + self->frame->area.width - 1,
+ self->frame->area.y + self->frame->area.height - 1);
+ POINT_SET(oldtr, oldbr.x, oldtl.y);
+ POINT_SET(oldbl, oldtl.x, oldbr.y);
+
+ POINT_SET(newtl, *x, *y);
+ POINT_SET(newbr, *x + fw - 1, *y + fh - 1);
+ POINT_SET(newtr, newbr.x, newtl.y);
+ POINT_SET(newbl, newtl.x, newbr.y);
+
+ /* is it moving or just resizing from some corner? */
+ stationary_l = oldtl.x == newtl.x;
+ stationary_r = oldtr.x == newtr.x;
+ stationary_t = oldtl.y == newtl.y;
+ stationary_b = oldbl.y == newbl.y;
+
+ /* if left edge is growing and didnt move right edge */
+ if (stationary_r && newtl.x < oldtl.x)
+ rudel = TRUE;
+ /* if right edge is growing and didnt move left edge */
+ if (stationary_l && newtr.x > oldtr.x)
+ ruder = TRUE;
+ /* if top edge is growing and didnt move bottom edge */
+ if (stationary_b && newtl.y < oldtl.y)
+ rudet = TRUE;
+ /* if bottom edge is growing and didnt move top edge */
+ if (stationary_t && newbl.y > oldbl.y)
+ rudeb = TRUE;
+ }
+
+ /* we iterate through every monitor that the window is at least partially
+ on, to make sure it is obeying the rules on them all
+
+ if the window does not appear on any monitors, then use the first one