-/*
- The theory goes:
-
- 06:10 (@dana) hm i think there are 3 types of actions
- 06:10 (@dana) global actions, window actions, and selector actions
- 06:11 (@dana) eg show menu/exit, raise/focus, and cycling/directional/expose
-*/
-
-typedef enum {
- OB_ACTION_TYPE_GLOBAL,
- OB_ACTION_TYPE_CLIENT,
- OB_ACTION_TYPE_SELECTOR
-} ObActionsType;
-
-/* These structures are all castable as eachother */
-
-struct _ObActionsAnyData {