+
+/*! Pass in a GSList of ObActionsAct's to be run */
+void actions_run_acts(GSList *acts,
+ ObUserAction uact,
+ Time time,
+ guint state,
+ guint button,
+ gint x,
+ gint y,
+ ObFrameContext con,
+ struct _ObClient *client,
+ ObActionsInteractiveState interactive);