+void action_move_to_center(union ActionData *data)
+{
+ ObClient *c = data->client.any.c;
+ Rect *area;
+ area = screen_area_monitor(c->desktop, 0);
+ client_action_start(data);
+ client_move(c, area->width / 2 - c->area.width / 2,
+ area->height / 2 - c->area.height / 2);
+ client_action_end(data);
+}
+