+ObAction* action_copy(const ObAction *src)
+{
+ ObAction *a = action_new(src->func);
+
+ a->data = src->data;
+
+ /* deal with pointers */
+ if (a->func == action_execute || a->func == action_restart)
+ a->data.execute.path = g_strdup(a->data.execute.path);
+ else if (a->func == action_showmenu)
+ a->data.showmenu.name = g_strdup(a->data.showmenu.name);
+
+ return a;
+}
+