+/*! Translate a KeyPress event to the unicode character it represents */
+gunichar obt_keyboard_keypress_to_unichar(ObtIC *ic, XEvent *ev);
+
+/*! Translate a KeyPress event to the KeySym that it represents. Use this
+ for control keys, not for getting text input! */
+KeySym obt_keyboard_keypress_to_keysym(XEvent *ev);