- /* go through each of the modifier masks (eg ShiftMask, CapsMask...) */
- for (i = 0; i < NUM_MASKS; ++i) {
- /* go through each keycode that is bound to the mask */
- for (j = 0; j < modmap->max_keypermod; ++j) {
- /* compare with a keycode that is bound to the mask (i) */
- if (modmap->modifiermap[i*modmap->max_keypermod + j] == keycode)
- mask |= nth_mask(i);
+ for (masknum = 0; masknum < NUM_MASKS; ++masknum)
+ for (i = 0; i < modmap->max_keypermod; ++i) {
+ KeyCode c = modmap->modifiermap[masknum*modmap->max_keypermod + i];
+ if (c == e->xkey.keycode)
+ return 1<<masknum;