+ // added to begin the game. I made the LobbyGUI make sure that only the host will call it when everyone is ready.\r
+ // This is already taken care of in the update method below. But it may be nice to allow the host to signal the start\r
+ // rather then having it start automatically. Just a suggestion. \r
+ // -Brady\r
+ public void StartGame()\r
+ {\r
+ mNetworkSession.StartGame();\r
+ mNetworkSession.ResetReady();\r
+ }\r