- if (playerIdentifiers.Length != 4)\r
- throw new Exception("This game requires four players.");\r
+ //if (playerIdentifiers.Length != 4)\r
+ // throw new Exception("This game requires four players.");\r
nameHexPair(spriteBatch, Color.White, "Checksum:", state.Checksum, 215, 515, 100);\r
nameDecPair(spriteBatch, Color.White, "Elapsed Time:", state.elapsedTime / 1000.0f, 570, 790, 100);\r
\r
nameHexPair(spriteBatch, Color.White, "Checksum:", state.Checksum, 215, 515, 100);\r
nameDecPair(spriteBatch, Color.White, "Elapsed Time:", state.elapsedTime / 1000.0f, 570, 790, 100);\r
\r
printPlayer(spriteBatch, Color.Turquoise, 0, 10, 190, 170);\r
printPlayer(spriteBatch, Color.Wheat, 1, 210, 390, 170);\r
printPlayer(spriteBatch, Color.Tomato, 2, 410, 590, 170);\r
printPlayer(spriteBatch, Color.Turquoise, 0, 10, 190, 170);\r
printPlayer(spriteBatch, Color.Wheat, 1, 210, 390, 170);\r
printPlayer(spriteBatch, Color.Tomato, 2, 410, 590, 170);\r