#include <X11/Xlib.h>
}
-#include "client.hh"
#include "widgetbase.hh"
-#include "otk/image.hh"
+#include "otk/renderstyle.hh"
#include "otk/strut.hh"
#include "otk/rect.hh"
-#include "otk/style.hh"
#include "otk/screeninfo.hh"
#include "otk/eventhandler.hh"
#include "otk/property.hh"
namespace ob {
class Client;
-class RootWindow;
//! Manages a single screen
/*!
ButtonPressMask |
ButtonReleaseMask;
+ //! Holds a list of Clients
+ typedef std::list<Client*> ClientList;
//! All managed clients on the screen (in order of being mapped)
- Client::List clients;
+ ClientList clients;
private:
//! Was %Openbox able to manage the screen?
//! Information about this screen
const otk::ScreenInfo *_info;
- //! The Image Control used for rendering on the screen
- otk::ImageControl *_image_control;
-
//! The style with which to render on the screen
- otk::Style _style;
+ otk::RenderStyle _style;
//! Is the root colormap currently installed?
bool _root_cmap_installed;
Window _supportwindow;
//! A list of all managed clients on the screen, in their stacking order
- Client::List _stacking;
+ ClientList _stacking;
//! The desktop currently being displayed
long _desktop;
used.
*/
inline bool managed() const { return _managed; }
- //! Returns the Image Control used for rendering on the screen
- inline otk::ImageControl *imageControl() { return _image_control; }
//! Returns the area of the screen not reserved by applications' Struts
inline const otk::Rect &area() const { return _area; }
//! Returns the style in use on the screen
- inline const otk::Style *style() const { return &_style; }
+ inline const otk::RenderStyle *style() const { return &_style; }
//! An offscreen window which gets focus when nothing else has it
inline Window focuswindow() const { return _focuswindow; }
//! Returns the desktop being displayed
*/
void unmanageWindow(Client *client);
- //! Raises/Lowers a client window above/below all others in its stacking
- //! layer
- void restack(bool raise, Client *client);
+ //! Raises a client window above all others in its stacking layer
+ /*!
+ raiseWindow has a couple of constraints that lowerWindow does not.<br>
+ 1) raiseWindow can be called after changing a Client's stack layer, and
+ the list will be reorganized properly.<br>
+ 2) raiseWindow guarantees that XRestackWindows() will <i>always</i> be
+ called for the specified client.
+ */
+ void raiseWindow(Client *client);
+
+ //! Lowers a client window below all others in its stacking layer
+ void lowerWindow(Client *client);
//! Sets the name of a desktop by changing the root window property
/*!
*/
void setDesktopName(long i, const otk::ustring &name);
+ void installColormap(bool install) const;
+
virtual void propertyHandler(const XPropertyEvent &e);
virtual void clientMessageHandler(const XClientMessageEvent &e);
virtual void mapRequestHandler(const XMapRequestEvent &e);