@brief wee
*/
-#include "actions.hh"
-#include "widget.hh"
-#include "bindings.hh"
+#include "otk/point.hh"
+#include "otk/rect.hh"
extern "C" {
+#include <X11/Xlib.h>
#include <Python.h>
}
#include <string>
+#include <vector>
namespace ob {
+enum MouseContext {
+ MC_Frame,
+ MC_Titlebar,
+ MC_Handle,
+ MC_Window,
+ MC_MaximizeButton,
+ MC_CloseButton,
+ MC_IconifyButton,
+ MC_StickyButton,
+ MC_Grip,
+ MC_Root,
+ MC_MenuItem,
+ NUM_MOUSE_CONTEXT
+};
+
+enum MouseAction {
+ MousePress,
+ MouseClick,
+ MouseDoubleClick,
+ MouseMotion,
+ NUM_MOUSE_ACTION
+};
+
+enum KeyContext {
+ KC_Menu,
+ KC_All,
+ NUM_KEY_CONTEXT
+};
+
+enum EventAction {
+ EventEnterWindow,
+ EventLeaveWindow,
+ EventNewWindow,
+ EventCloseWindow,
+ NUM_EVENTS
+};
+
+#ifndef SWIG
+
+// *** MotionData can be (and is) cast ButtonData!! (in actions.cc) *** //
+typedef struct {
+ PyObject_HEAD;
+ Window window;
+ Time time;
+ unsigned int state;
+ unsigned int button;
+ MouseContext context;
+ MouseAction action;
+ int xroot;
+ int yroot;
+ int pressx;
+ int pressy;
+ int press_clientx;
+ int press_clienty;
+ int press_clientwidth;
+ int press_clientheight;
+} MotionData;
+
+// *** MotionData can be (and is) cast ButtonData!! (in actions.cc) *** //
+typedef struct {
+ PyObject_HEAD;
+ Window window;
+ Time time;
+ unsigned int state;
+ unsigned int button;
+ MouseContext context;
+ MouseAction action;
+} ButtonData;
+
+typedef struct {
+ PyObject_HEAD;
+ Window window;
+ unsigned int state;
+ EventAction action;
+} EventData;
+
+typedef struct {
+ PyObject_HEAD;
+ Window window;
+ Time time;
+ unsigned int state;
+ unsigned int key;
+} KeyData;
+
void python_init(char *argv0);
void python_destroy();
bool python_exec(const std::string &path);
-void python_callback(PyObject *func, OBActions::ActionType action,
- Window window, OBWidget::WidgetType type,
- unsigned int state, unsigned int button,
- int xroot, int yroot, Time time);
-
-void python_callback(PyObject *func, Window window, unsigned int state,
- unsigned int key, Time time);
+MotionData *new_motion_data(Window window, Time time, unsigned int state,
+ unsigned int button, MouseContext context,
+ MouseAction action, int xroot, int yroot,
+ const otk::Point &initpos,
+ const otk::Rect &initarea);
+ButtonData *new_button_data(Window window, Time time, unsigned int state,
+ unsigned int button, MouseContext context,
+ MouseAction action);
+EventData *new_event_data(Window window, EventAction action,
+ unsigned int state);
+KeyData *new_key_data(Window window, Time time, unsigned int state,
+ unsigned int key);
+void python_callback(PyObject *func, PyObject *data);
+bool python_get_long(const char *name, long *value);
bool python_get_string(const char *name, std::string *value);
bool python_get_stringlist(const char *name, std::vector<std::string> *value);
+#endif
+
+PyObject *mbind(const std::string &button, ob::MouseContext context,
+ ob::MouseAction action, PyObject *func);
+
+PyObject *kbind(PyObject *keylist, ob::KeyContext context, PyObject *func);
+
+PyObject *ebind(ob::EventAction action, PyObject *func);
+
+void set_reset_key(const std::string &key);
}