property changes on the window and some client messages
*/
-#include "widgetbase.hh"
-#include "otk/point.hh"
+#include "screen.hh"
#include "otk/strut.hh"
#include "otk/rect.hh"
#include "otk/eventhandler.hh"
namespace ob {
class Frame;
+class Screen;
+
+struct Icon {
+ unsigned long w, h;
+ unsigned long *data;
+};
//! The MWM Hints as retrieved from the window property
/*!
class' member variables and call whatever is nessary to complete the
change (such as causing a redraw of the titlebar after the title is changed).
*/
-class Client : public otk::EventHandler, public WidgetBase {
+class Client : public otk::EventHandler {
public:
//! The frame window which decorates around the client window
enum Decoration { Decor_Titlebar = 1 << 0, //!< Display a titlebar
Decor_Handle = 1 << 1, //!< Display a handle (bottom)
Decor_Border = 1 << 2, //!< Display a border
- Decor_Iconify = 1 << 3, //!< Display an iconify button
- Decor_Maximize = 1 << 4, //!< Display a maximize button
+ Decor_Icon = 1 << 3, //!< Display the window's icon
+ Decor_Iconify = 1 << 4, //!< Display an iconify button
+ Decor_Maximize = 1 << 5, //!< Display a maximize button
//! Display a button to toggle the window's placement on
//! all desktops
- Decor_AllDesktops = 1 << 5,
- Decor_Close = 1 << 6 //!< Display a close button
+ Decor_AllDesktops = 1 << 6,
+ Decor_Close = 1 << 7 //!< Display a close button
};
//! Holds a bitmask of Client::Decoration values
typedef unsigned char DecorationFlags;
static const long no_propagate_mask = ButtonPressMask | ButtonReleaseMask |
ButtonMotionMask;
- //! The desktop value which indicated the window is iconified and not on any
- //! desktop
- static const long ICONIC_DESKTOP = 0xfffffffe;
-
//! The number of unmap events to ignore on the window
int ignore_unmaps;
Client::List _transients;
//! The desktop on which the window resides (0xffffffff for all desktops)
- long _desktop;
+ unsigned int _desktop;
//! Normal window title
otk::ustring _title;
For example, with xterms, this value it the number of characters being
displayed in the terminal, instead of the number of pixels.
*/
- otk::Point _logical_size;
+ otk::Size _logical_size;
//! Width of the border on the window.
/*!
/*!
If the min is > the max, then the window is not resizable
*/
- otk::Point _min_size;
+ otk::Size _min_size;
//! The maximum size of the client window
/*!
If the min is > the max, then the window is not resizable
*/
- otk::Point _max_size;
+ otk::Size _max_size;
//! The size of increments to resize the client window by
- otk::Point _size_inc;
+ otk::Size _size_inc;
//! The base size of the client window
/*!
This value should be subtracted from the window's actual size when
displaying its size to the user, or working with its min/max size
*/
- otk::Point _base_size;
+ otk::Size _base_size;
//! Window decoration and functionality hints
MwmHints _mwmhints;
//! The window should be underneath other windows of the same type
bool _below;
+ //! The layer in which the window will be stacked, windows in lower layers
+ //! are always below windows in higher layers.
StackLayer _layer;
//! A bitmask of values in the Client::Decoration enum
*/
FunctionFlags _functions;
+ //! Icons for the client as specified on the client window
+ Icon *_icons;
+ //! The number of icons in _icons
+ int _nicons;
+
//! Retrieves the window's initial gravity
void getGravity();
//! Retrieves the desktop hint's value and sets Client::_desktop
void setState(StateAction action, long data1, long data2);
//! Sends the window to the specified desktop
- /*!
- A window is iconified by sending it to the ICONIC_DESKTOP, and restored
- by sending it to any other valid desktop.
- */
- void setDesktop(long desktop);
+ void setDesktop(unsigned int desktop);
//! Calculates the stacking layer for the client window
void calcLayer();
void updateStrut();
//! Updates the window's transient status, and any parents of it
void updateTransientFor();
+ //! Updates the window's icons
+ void updateIcons();
//! Change the client's state hints to match the class' data
void changeState();
*/
void shade(bool shade);
+ //! Recursively searches the client 'tree' for a modal client, always skips
+ //! the topmost node (the window you're starting with).
+ Client *Client::searchModalTree(Client *node, Client *skip);
+
+ //! Recursively searches the client 'tree' for a focused client, always skips
+ //! the topmost node (the window you're starting with).
+ Client *Client::searchFocusTree(Client *node, Client *skip);
+
//! Fires the urgent callbacks which lets the user do what they want with
//! urgent windows
void fireUrgent();
be returned to normal state.
@param savearea true to have the client's current size and position saved;
otherwise, they are not. You should not save when mapping a
- new window that is set to fullscreen.
+ new window that is set to fullscreen. This has no effect
+ when restoring a window from fullscreen.
+ */
+ void fullscreen(bool fs, bool savearea = true);
+
+ //! Iconifies or uniconifies the client window
+ /*!
+ @param iconic true if the window should be iconified; false if it should be
+ restored.
+ @param curdesk If iconic is false, then this determines if the window will
+ be uniconified to the current viewable desktop (true) or to
+ its previous desktop (false)
*/
- void fullscreen(bool fs, bool savearea);
+ void iconify(bool iconic, bool curdesk = true);
//! Maximize or unmaximize the client window
/*!
@param dir 0 to set both horz and vert, 1 to set horz, 2 to set vert.
@param savearea true to have the client's current size and position saved;
otherwise, they are not. You should not save when mapping a
- new window that is set to fullscreen.
+ new window that is set to fullscreen. This has no effect
+ when unmaximizing a window.
*/
- void maximize(bool max, int dir, bool savearea);
+ void maximize(bool max, int dir, bool savearea = true);
//! Internal version of the Client::move function
/*!
The x and y coordinates must both be sepcified together, or they will have
no effect. When they are specified, the anchor is ignored.
*/
- void internal_resize(Corner anchor, int w, int h, bool user = true,
- int x = INT_MIN, int y = INT_MIN);
+ void internal_resize(Corner anchor, int w, int h,
+ bool user = true, int x = INT_MIN, int y = INT_MIN);
- //! Attempts to focus a modal child of this window, recursively.
+ //! Removes or reapplies the client's border to its window
/*!
- @return true if a modal child has been found and focused; otherwise, false.
+ Used when managing and unmanaging a window.
+ @param addborder true if adding the border to the client; false if removing
+ from the client
*/
- bool focusModalChild();
+ void toggleClientBorder(bool addborder);
+ //! Applies the states requested when the window mapped
+ /*!
+ This should be called only once, during the window mapping process. It
+ applies things like maximized, and fullscreen.
+ */
+ void applyStartupState();
+
public:
#ifndef SWIG
//! Constructs a new Client object around a specified window id
This value is a 0-based index.<br>
A value of 0xffffffff indicates that the window exists on all desktops.
*/
- inline long desktop() const { return _desktop; }
+ inline unsigned int desktop() const { return _desktop; }
//! Returns the window's title
inline const otk::ustring &title() const { return _title; }
//! Returns the window's title when it is iconified
inline bool urgent() const { return _urgent; }
//! Returns if the window wants to be notified when it receives focus
inline bool focusNotify() const { return _focus_notify; }
+ //! Returns if the window is the focused window
+ inline bool focused() const { return _focused; }
//! Returns if the window uses the Shape extension
inline bool shaped() const { return _shaped; }
//! Returns the window's gravity
For example, with xterms, this value it the number of characters being
displayed in the terminal, instead of the number of pixels.
*/
- const otk::Point &logicalSize() const { return _logical_size; }
+ const otk::Size &logicalSize() const { return _logical_size; }
- //! Applies the states requested when the window mapped
- /*!
- This should be called only once, during the window mapping process. It
- applies things like maximized, and fullscreen.
- */
- void applyStartupState();
-
- //! Removes or reapplies the client's border to its window
+ //! Returns the position and size of the client relative to the root window
/*!
- Used when managing and unmanaging a window.
- @param addborder true if adding the border to the client; false if removing
- from the client
+ Note that this value is *not* the size and position of the window's
+ frame, though the position will often line up.<br>
+ If you want the frame's area, use Frame::area() instead.
*/
- void toggleClientBorder(bool addborder);
-
- //! Returns the position and size of the client relative to the root window
inline const otk::Rect &area() const { return _area; }
//! Returns the client's strut definition
inline const otk::Strut &strut() const { return _strut; }
+ //! Returns an icon for the window
+ /*!
+ The icon chosen will be the smallest icon available that is still bigger or
+ equal to the specified Size.<br>
+ If none that meet the requirements is found, the largest icon that is
+ smaller than the specified size will be returned.
+ */
+ const Icon *icon(const otk::Size &s) const;
+
//! Move the window (actually, its frame) to a position.
/*!
This moves the window so that the top-left corner of its frame will be at
surroundings (struts, etc).
*/
void remaximize();
+
+ //! Shows the window if it should be shown, or hides it
+ /*!
+ Used when changing desktops, the window's state, etc.
+ */
+ void showhide();
//! Choose a mask of decorations to not display on the client
/*!
*/
void disableDecorations(DecorationFlags flags);
+ //! Return a modal child of the client window
+ /*!
+ @return A modal child of the client window, or 0 if none was found.
+ */
+ Client *findModalChild();
+
//! Attempt to focus the client window
bool focus();
*/
bool validate() const;
+ void installColormap(bool install) const;
+
virtual void focusHandler(const XFocusChangeEvent &e);
virtual void unfocusHandler(const XFocusChangeEvent &e);
virtual void propertyHandler(const XPropertyEvent &e);
virtual void mapRequestHandler(const XMapRequestEvent &e);
#if defined(SHAPE)
virtual void shapeHandler(const XShapeEvent &e);
-#endif // SHAPE
+#endif // SHAPE
+
+ friend void Screen::manageWindow(Window);
+ friend void Screen::unmanageWindow(Client *);
};
}