# include "../config.h"
#endif // HAVE_CONFIG_H
+#ifdef HAVE_STDIO_H
+# include <stdio.h>
+#endif // HAVE_STDIO_H
+
+#ifdef HAVE_STDLIB_H
+# include <stdlib.h>
+#endif // HAVE_STDLIB_H
+
+#ifdef HAVE_STRING_H
+# include <string.h>
+#endif // HAVE_STRING_H
+
#include <X11/Xlib.h>
#include <X11/Xatom.h>
#include "Toolbar.h"
#include "Window.h"
#include "Workspace.h"
-
#include "Windowmenu.h"
#include "Geometry.h"
#include "Util.h"
-#ifdef HAVE_STDIO_H
-# include <stdio.h>
-#endif // HAVE_STDIO_H
-
-#ifdef HAVE_STDLIB_H
-# include <stdlib.h>
-#endif // HAVE_STDLIB_H
-
-#ifdef HAVE_STRING_H
-# include <string.h>
-#endif // HAVE_STRING_H
-
+#include <algorithm>
#include <vector>
-typedef vector<Rect> rectList;
+typedef std::vector<Rect> rectList;
Workspace::Workspace(BScreen &scrn, int i) : screen(scrn) {
-
- cascade_x = cascade_y = 32;
-
+ cascade_x = cascade_y = 0;
+ _focused = _last = (OpenboxWindow *) 0;
id = i;
- stackingList = new LinkedList<OpenboxWindow>;
- windowList = new LinkedList<OpenboxWindow>;
clientmenu = new Clientmenu(*this);
- lastfocus = (OpenboxWindow *) 0;
-
name = (char *) 0;
- char *tmp = screen.getNameOfWorkspace(id);
- setName(tmp);
+ setName(screen.getNameOfWorkspace(id));
}
Workspace::~Workspace(void) {
- delete stackingList;
- delete windowList;
delete clientmenu;
if (name)
const int Workspace::addWindow(OpenboxWindow *w, Bool place) {
if (! w) return -1;
- if (place) placeWindow(w);
+ if (place) placeWindow(*w);
w->setWorkspace(id);
- w->setWindowNumber(windowList->count());
+ w->setWindowNumber(_windows.size());
- stackingList->insert(w, 0);
- windowList->insert(w);
+ _zorder.push_front(w);
+ _windows.push_back(w);
clientmenu->insert((const char **) w->getTitle());
clientmenu->update();
const int Workspace::removeWindow(OpenboxWindow *w) {
if (! w) return -1;
- stackingList->remove(w);
+ _zorder.remove(w);
if (w->isFocused()) {
+ if (w == _last)
+ _last = (OpenboxWindow *) 0;
+
+ OpenboxWindow *fw = (OpenboxWindow *) 0;
if (w->isTransient() && w->getTransientFor() &&
- w->getTransientFor()->isVisible()) {
- w->getTransientFor()->setInputFocus();
- } else if (screen.sloppyFocus()) {
- screen.getOpenbox().setFocusedWindow((OpenboxWindow *) 0);
- } else {
- OpenboxWindow *top = stackingList->first();
- if (! top || ! top->setInputFocus()) {
- screen.getOpenbox().setFocusedWindow((OpenboxWindow *) 0);
- XSetInputFocus(screen.getOpenbox().getXDisplay(),
- screen.getToolbar()->getWindowID(),
- RevertToParent, CurrentTime);
- }
- }
+ w->getTransientFor()->isVisible())
+ fw = w->getTransientFor();
+ else if (screen.sloppyFocus()) // sloppy focus
+ fw = (OpenboxWindow *) 0;
+ else if (!_zorder.empty()) // click focus
+ fw = _zorder.front();
+
+ if (!(fw != (OpenboxWindow *) 0 && fw->setInputFocus()))
+ screen.getOpenbox().focusWindow(0);
}
- if (lastfocus == w)
- lastfocus = (OpenboxWindow *) 0;
-
- windowList->remove(w->getWindowNumber());
+ _windows.erase(_windows.begin() + w->getWindowNumber());
clientmenu->remove(w->getWindowNumber());
clientmenu->update();
screen.updateNetizenWindowDel(w->getClientWindow());
- LinkedListIterator<OpenboxWindow> it(windowList);
- OpenboxWindow *bw = it.current();
- for (int i = 0; bw; it++, i++, bw = it.current())
- bw->setWindowNumber(i);
+ winVect::iterator it = _windows.begin();
+ for (int i=0; it != _windows.end(); ++it, ++i)
+ (*it)->setWindowNumber(i);
- return windowList->count();
+ return _windows.size();
}
-void Workspace::showAll(void) {
- LinkedListIterator<OpenboxWindow> it(stackingList);
- for (OpenboxWindow *bw = it.current(); bw; it++, bw = it.current())
- bw->deiconify(False, False);
+void Workspace::focusWindow(OpenboxWindow *win) {
+ if (win != (OpenboxWindow *) 0)
+ clientmenu->setItemSelected(win->getWindowNumber(), true);
+ if (_focused != (OpenboxWindow *) 0)
+ clientmenu->setItemSelected(_focused->getWindowNumber(), false);
+ _focused = win;
+ if (win != (OpenboxWindow *) 0)
+ _last = win;
}
-void Workspace::hideAll(void) {
- LinkedList<OpenboxWindow> lst;
+void Workspace::showAll(void) {
+ winList::iterator it;
+ for (it = _zorder.begin(); it != _zorder.end(); ++it)
+ (*it)->deiconify(false, false);
+}
- LinkedListIterator<OpenboxWindow> it(stackingList);
- for (OpenboxWindow *bw = it.current(); bw; it++, bw = it.current())
- lst.insert(bw, 0);
- LinkedListIterator<OpenboxWindow> it2(&lst);
- for (OpenboxWindow *bw = it2.current(); bw; it2++, bw = it2.current())
- if (! bw->isStuck())
- bw->withdraw();
+void Workspace::hideAll(void) {
+ winList::reverse_iterator it;
+ for (it = _zorder.rbegin(); it != _zorder.rend(); ++it)
+ if (!(*it)->isStuck())
+ (*it)->withdraw();
}
void Workspace::removeAll(void) {
- LinkedListIterator<OpenboxWindow> it(windowList);
- for (OpenboxWindow *bw = it.current(); bw; it++, bw = it.current())
- bw->iconify();
+ winVect::iterator it;
+ for (it = _windows.begin(); it != _windows.end(); ++it)
+ (*it)->iconify();
}
if (! win->isIconic()) {
wkspc = screen.getWorkspace(win->getWorkspaceNumber());
- wkspc->stackingList->remove(win);
- wkspc->stackingList->insert(win, 0);
+ wkspc->_zorder.remove(win);
+ wkspc->_zorder.push_front(win);
}
if (! win->hasTransient() || ! win->getTransient())
if (! win->isIconic()) {
wkspc = screen.getWorkspace(win->getWorkspaceNumber());
- wkspc->stackingList->remove(win);
- wkspc->stackingList->insert(win);
+ wkspc->_zorder.remove(win);
+ wkspc->_zorder.push_back(win);
}
if (! win->getTransientFor())
void Workspace::reconfigure(void) {
clientmenu->reconfigure();
- LinkedListIterator<OpenboxWindow> it(windowList);
- for (OpenboxWindow *bw = it.current(); bw; it++, bw = it.current()) {
- if (bw->validateClient())
- bw->reconfigure();
- }
+ winVect::iterator it;
+ for (it = _windows.begin(); it != _windows.end(); ++it)
+ if ((*it)->validateClient())
+ (*it)->reconfigure();
}
OpenboxWindow *Workspace::getWindow(int index) {
- if ((index >= 0) && (index < windowList->count()))
- return windowList->find(index);
+ if ((index >= 0) && (index < _windows.size()))
+ return _windows[index];
else
- return 0;
+ return (OpenboxWindow *) 0;
}
const int Workspace::getCount(void) {
- return windowList->count();
+ return _windows.size();
}
}
-Bool Workspace::isLastWindow(OpenboxWindow *w) {
- return (w == windowList->last());
-}
-
void Workspace::setCurrent(void) {
screen.changeWorkspaceID(id);
}
-void Workspace::setName(char *new_name) {
+void Workspace::setName(const char *new_name) {
if (name)
delete [] name;
void Workspace::shutdown(void) {
- while (windowList->count()) {
- windowList->first()->restore();
- delete windowList->first();
- }
+ while (!_windows.empty())
+ _windows[0]->restore();
}
-static rectList calcSpace(const OpenboxWindow &win, const rectList &spaces) {
+static rectList calcSpace(const Rect &win, const rectList &spaces) {
rectList result;
rectList::const_iterator siter;
for(siter=spaces.begin(); siter!=spaces.end(); ++siter) {
- if(win.area().Intersect(*siter)) {
+ if(win.Intersect(*siter)) {
//Check for space to the left of the window
- if(win.origin().x() > siter->x())
+ if(win.x() > siter->x())
result.push_back(Rect(siter->x(), siter->y(),
- win.origin().x() - siter->x() - 1,
+ win.x() - siter->x() - 1,
siter->h()));
//Check for space above the window
- if(win.origin().y() > siter->y())
+ if(win.y() > siter->y())
result.push_back(Rect(siter->x(), siter->y(),
siter->w(),
- win.origin().y() - siter->y() - 1));
+ win.y() - siter->y() - 1));
//Check for space to the right of the window
- if((win.origin().x()+win.size().w()) <
+ if((win.x()+win.w()) <
(siter->x()+siter->w()))
- result.push_back(Rect(win.origin().x() + win.size().w() + 1,
+ result.push_back(Rect(win.x() + win.w() + 1,
siter->y(),
siter->x() + siter->w() -
- win.origin().x() - win.size().w() - 1,
+ win.x() - win.w() - 1,
siter->h()));
//Check for space below the window
- if((win.origin().y()+win.size().h()) <
+ if((win.y()+win.h()) <
(siter->y()+siter->h()))
result.push_back(Rect(siter->x(),
- win.origin().y() + win.size().h() + 1,
+ win.y() + win.h() + 1,
siter->w(),
siter->y() + siter->h()-
- win.origin().y() - win.size().h() - 1));
+ win.y() - win.h() - 1));
}
else
return result;
}
+bool rowRLBT(const Rect &first, const Rect &second){
+ if (first.y()+first.h()==second.y()+second.h())
+ return first.x()+first.w()>second.x()+second.w();
+ return first.y()+first.h()>second.y()+second.h();
+}
+
+bool rowRLTB(const Rect &first, const Rect &second){
+ if (first.y()==second.y())
+ return first.x()+first.w()>second.x()+second.w();
+ return first.y()<second.y();
+}
+
+bool rowLRBT(const Rect &first, const Rect &second){
+ if (first.y()+first.h()==second.y()+second.h())
+ return first.x()<second.x();
+ return first.y()+first.h()>second.y()+second.h();
+}
+
+bool rowLRTB(const Rect &first, const Rect &second){
+ if (first.y()==second.y())
+ return first.x()<second.x();
+ return first.y()<second.y();
+}
+
+bool colLRTB(const Rect &first, const Rect &second){
+ if (first.x()==second.x())
+ return first.y()<second.y();
+ return first.x()<second.x();
+}
+
+bool colLRBT(const Rect &first, const Rect &second){
+ if (first.x()==second.x())
+ return first.y()+first.h()>second.y()+second.h();
+ return first.x()<second.x();
+}
+
+bool colRLTB(const Rect &first, const Rect &second){
+ if (first.x()+first.w()==second.x()+second.w())
+ return first.y()<second.y();
+ return first.x()+first.w()>second.x()+second.w();
+}
+
+bool colRLBT(const Rect &first, const Rect &second){
+ if (first.x()+first.w()==second.x()+second.w())
+ return first.y()+first.h()>second.y()+second.h();
+ return first.x()+first.w()>second.x()+second.w();
+}
+
+
//BestFitPlacement finds the smallest free space that fits the window
//to be placed. It currentl ignores whether placement is right to left or top
//to bottom.
-Point *Workspace::bestFitPlacement(const Size &win_size, const Rect &space)
-{
+Point *Workspace::bestFitPlacement(const Size &win_size, const Rect &space) {
const Rect *best;
rectList spaces;
- LinkedListIterator<OpenboxWindow> it(windowList);
rectList::const_iterator siter;
spaces.push_back(space); //initially the entire screen is free
- it.reset();
//Find Free Spaces
- for (OpenboxWindow *cur=it.current(); cur!=NULL; it++, cur=it.current())
- spaces = calcSpace(*cur, spaces);
+ winVect::iterator it;
+ for (it = _windows.begin(); it != _windows.end(); ++it)
+ spaces = calcSpace((*it)->area().Inflate(screen.getBorderWidth() * 4),
+ spaces);
//Find first space that fits the window
best = NULL;
for (siter=spaces.begin(); siter!=spaces.end(); ++siter) {
- if ((siter->w() >= win_size.w()) &&
- (siter->h() >= win_size.h()))
- best = siter;
+ if ((siter->w() >= win_size.w()) && (siter->h() >= win_size.h())) {
+ if (best==NULL)
+ best = &*siter;
+ else if(siter->w()*siter->h()<best->h()*best->w())
+ best = &*siter;
+ }
}
+ if (best != NULL) {
+ Point *pt = new Point(best->origin());
+ if (screen.colPlacementDirection() != BScreen::TopBottom)
+ pt->setY(pt->y() + (best->h() - win_size.h()));
+ if (screen.rowPlacementDirection() != BScreen::LeftRight)
+ pt->setX(pt->x() + (best->w() - win_size.w()));
+ return pt;
+ } else
+ return NULL; //fall back to cascade
+}
+
+Point *Workspace::underMousePlacement(const Size &win_size, const Rect &space) {
+ Point *pt;
+
+ int x, y, rx, ry;
+ Window c, r;
+ unsigned int m;
+ XQueryPointer(screen.getOpenbox().getXDisplay(), screen.getRootWindow(),
+ &r, &c, &rx, &ry, &x, &y, &m);
+ pt = new Point(rx - win_size.w() / 2, ry - win_size.h() / 2);
+
+ if (pt->x() < space.x())
+ pt->setX(space.x());
+ if (pt->y() < space.y())
+ pt->setY(space.y());
+ if (pt->x() + win_size.w() > space.x() + space.w())
+ pt->setX(space.x() + space.w() - win_size.w());
+ if (pt->y() + win_size.h() > space.y() + space.h())
+ pt->setY(space.y() + space.h() - win_size.h());
+ return pt;
+}
+
+Point *Workspace::rowSmartPlacement(const Size &win_size, const Rect &space) {
+ const Rect *best;
+ rectList spaces;
- if (best != NULL)
- return new Point(best->origin());
+ rectList::const_iterator siter;
+ spaces.push_back(space); //initially the entire screen is free
+
+ //Find Free Spaces
+ winVect::iterator it;
+ for (it = _windows.begin(); it != _windows.end(); ++it)
+ spaces = calcSpace((*it)->area().Inflate(screen.getBorderWidth() * 4),
+ spaces);
+ //Sort spaces by preference
+ if(screen.rowPlacementDirection() == BScreen::RightLeft)
+ if(screen.colPlacementDirection() == BScreen::TopBottom)
+ sort(spaces.begin(),spaces.end(),rowRLTB);
+ else
+ sort(spaces.begin(),spaces.end(),rowRLBT);
else
+ if(screen.colPlacementDirection() == BScreen::TopBottom)
+ sort(spaces.begin(),spaces.end(),rowLRTB);
+ else
+ sort(spaces.begin(),spaces.end(),rowLRBT);
+ best = NULL;
+ for (siter=spaces.begin(); siter!=spaces.end(); ++siter)
+ if ((siter->w() >= win_size.w()) && (siter->h() >= win_size.h())) {
+ best = &*siter;
+ break;
+ }
+
+ if (best != NULL) {
+ Point *pt = new Point(best->origin());
+ if (screen.colPlacementDirection() != BScreen::TopBottom)
+ pt->setY(best->y() + best->h() - win_size.h());
+ if (screen.rowPlacementDirection() != BScreen::LeftRight)
+ pt->setX(best->x()+best->w()-win_size.w());
+ return pt;
+ } else
return NULL; //fall back to cascade
}
-inline Point *Workspace::rowSmartPlacement(const Size &win_size,
- const Rect &space){
- bool placed=false;
- int test_x, test_y, place_x = 0, place_y = 0;
- int start_pos = 0;
- int change_y =
- ((screen.colPlacementDirection() == BScreen::TopBottom) ? 1 : -1);
- int change_x =
- ((screen.rowPlacementDirection() == BScreen::LeftRight) ? 1 : -1);
- int delta_x = 8, delta_y = 8;
- LinkedListIterator<OpenboxWindow> it(windowList);
-
- test_y = (screen.colPlacementDirection() == BScreen::TopBottom) ?
- start_pos : screen.size().h() - win_size.h() - start_pos;
-
- while(!placed &&
- ((screen.colPlacementDirection() == BScreen::BottomTop) ?
- test_y > 0 : test_y + win_size.h() < (signed) space.h())) {
- test_x = (screen.rowPlacementDirection() == BScreen::LeftRight) ?
- start_pos : space.w() - win_size.w() - start_pos;
- while (!placed &&
- ((screen.rowPlacementDirection() == BScreen::RightLeft) ?
- test_x > 0 : test_x + win_size.w() < (signed) space.w())) {
- placed = true;
-
- it.reset();
- for (OpenboxWindow *curr = it.current(); placed && curr;
- it++, curr = it.current()) {
- int curr_w = curr->size().w() + (screen.getBorderWidth() * 4);
- int curr_h = curr->size().h() + (screen.getBorderWidth() * 4);
-
- if (curr->origin().x() < test_x + win_size.w() &&
- curr->origin().x() + curr_w > test_x &&
- curr->origin().y() < test_y + win_size.h() &&
- curr->origin().y() + curr_h > test_y) {
- placed = false;
- }
- }
-
- // Removed code for checking toolbar and slit
- // The space passed in should not include either
-
- if (placed) {
- place_x = test_x;
- place_y = test_y;
-
- break;
- }
-
- test_x += (change_x * delta_x);
- }
+Point *Workspace::colSmartPlacement(const Size &win_size, const Rect &space) {
+ const Rect *best;
+ rectList spaces;
- test_y += (change_y * delta_y);
- }
- if (placed)
- return new Point(place_x, place_y);
+ rectList::const_iterator siter;
+ spaces.push_back(space); //initially the entire screen is free
+
+ //Find Free Spaces
+ winVect::iterator it;
+ for (it = _windows.begin(); it != _windows.end(); ++it)
+ spaces = calcSpace((*it)->area().Inflate(screen.getBorderWidth() * 4),
+ spaces);
+ //Sort spaces by user preference
+ if(screen.colPlacementDirection() == BScreen::TopBottom)
+ if(screen.rowPlacementDirection() == BScreen::LeftRight)
+ sort(spaces.begin(),spaces.end(),colLRTB);
+ else
+ sort(spaces.begin(),spaces.end(),colRLTB);
else
- return NULL; // fall back to cascade
-}
+ if(screen.rowPlacementDirection() == BScreen::LeftRight)
+ sort(spaces.begin(),spaces.end(),colLRBT);
+ else
+ sort(spaces.begin(),spaces.end(),colRLBT);
-inline Point * Workspace::colSmartPlacement(const Size &win_size,
- const Rect &space){
- Point *pt;
- bool placed=false;
- int test_x, test_y;
- int start_pos = 0;
- int change_y =
- ((screen.colPlacementDirection() == BScreen::TopBottom) ? 1 : -1);
- int change_x =
- ((screen.rowPlacementDirection() == BScreen::LeftRight) ? 1 : -1);
- int delta_x = 8, delta_y = 8;
- LinkedListIterator<OpenboxWindow> it(windowList);
-
- test_x = (screen.rowPlacementDirection() == BScreen::LeftRight) ?
- start_pos : screen.size().w() - win_size.w() - start_pos;
-
- while(!placed &&
- ((screen.rowPlacementDirection() == BScreen::RightLeft) ?
- test_x > 0 : test_x + win_size.w() < (signed) space.w())) {
- test_y = (screen.colPlacementDirection() == BScreen::TopBottom) ?
- start_pos : screen.size().h() - win_size.h() - start_pos;
-
- while(!placed &&
- ((screen.colPlacementDirection() == BScreen::BottomTop) ?
- test_y > 0 : test_y + win_size.h() < (signed) space.h())){
-
- placed = true;
-
- it.reset();
- for (OpenboxWindow *curr = it.current(); placed && curr;
- it++, curr = it.current()) {
- int curr_w = curr->size().w() + (screen.getBorderWidth() * 4);
- int curr_h = curr->size().h() + (screen.getBorderWidth() * 4);
-
- if (curr->origin().x() < test_x + win_size.w() &&
- curr->origin().x() + curr_w > test_x &&
- curr->origin().y() < test_y + win_size.h() &&
- curr->origin().y() + curr_h > test_y) {
- placed = False;
- }
- }
-
- // Removed code checking for intersection with Toolbar and Slit
- // The space passed to this method should not include either
-
- if (placed) {
- pt= new Point(test_x,test_y);
-
- break;
- }
-
- test_y += (change_y * delta_y);
+ //Find first space that fits the window
+ best = NULL;
+ for (siter=spaces.begin(); siter!=spaces.end(); ++siter)
+ if ((siter->w() >= win_size.w()) && (siter->h() >= win_size.h())) {
+ best = &*siter;
+ break;
}
- test_x += (change_x * delta_x);
- }
- if (placed)
+ if (best != NULL) {
+ Point *pt = new Point(best->origin());
+ if (screen.colPlacementDirection() != BScreen::TopBottom)
+ pt->setY(pt->y() + (best->h() - win_size.h()));
+ if (screen.rowPlacementDirection() != BScreen::LeftRight)
+ pt->setX(pt->x() + (best->w() - win_size.w()));
return pt;
- else
- return NULL;
-}
-
-Point *const Workspace::cascadePlacement(const OpenboxWindow *const win){
- if (((unsigned) cascade_x > (screen.size().w() / 2)) ||
- ((unsigned) cascade_y > (screen.size().h() / 2)))
- cascade_x = cascade_y = 32;
-
- cascade_x += win->getTitleHeight();
- cascade_y += win->getTitleHeight();
-
- return new Point(cascade_x, cascade_y);
-}
-
-
-void Workspace::placeWindow(OpenboxWindow *win) {
- ASSERT(win != NULL);
-
- // the following code is temporary and will be taken care of by Screen in the
- // future (with the NETWM 'strut')
- Rect space(0, 0, screen.size().w(), screen.size().h());
-
-#ifdef SLIT
- Slit *slit = screen.getSlit();
- int remove; // 0 - top/2 - right/2 - bottom/3 - left
- if ((slit->direction() == Slit::Horizontal &&
- (slit->placement() == Slit::TopLeft ||
- slit->placement() == Slit::TopRight)) ||
- slit->placement() == Slit::TopCenter)
- remove = 0;
- else if ((slit->direction() == Slit::Vertical &&
- (slit->placement() == Slit::TopRight ||
- slit->placement() == Slit::BottomRight)) ||
- slit->placement() == Slit::CenterRight)
- remove = 1;
- else if ((slit->direction() == Slit::Horizontal &&
- (slit->placement() == Slit::BottomLeft ||
- slit->placement() == Slit::BottomRight)) ||
- slit->placement() == Slit::TopCenter)
- remove = 2;
- else// if ((slit->direction() == Slit::Vertical &&
- // (slit->placement() == Slit::TopLeft ||
- // slit->placement() == Slit::BottomLeft)) ||
- // slit->placement() == Slit::CenterLeft)
- remove = 3;
- switch (remove) {
- case 0: // top
- space.setY(slit->area().h() + screen.getBorderWidth() * 2);
- break;
- case 1: // right
- space.setW(screen.size().w() -
- (slit->area().w() + screen.getBorderWidth() * 2));
- break;
- case 2: // bottom
- space.setH(screen.size().h() -
- (slit->area().h() + screen.getBorderWidth() * 2));
- break;
- case 3: // left
- space.setX(slit->area().w() + screen.getBorderWidth() * 2);
- break;
- }
-#endif
-
- Toolbar *toolbar = screen.getToolbar();
- int tbarh = screen.hideToolbar() ? 0 :
- toolbar->getExposedHeight() + screen.getBorderWidth() * 2;
- switch (toolbar->placement()) {
- case Toolbar::TopLeft:
- case Toolbar::TopCenter:
- case Toolbar::TopRight:
- if (tbarh > space.y())
- space.setY(toolbar->getExposedHeight());
- break;
- case Toolbar::BottomLeft:
- case Toolbar::BottomCenter:
- case Toolbar::BottomRight:
- if (screen.size().h() - tbarh < space.h())
- space.setH(screen.size().h() - tbarh);
- break;
- default:
- ASSERT(false); // unhandled placement
+ } else
+ return NULL; //fall back to cascade
+}
+
+
+Point *const Workspace::cascadePlacement(const OpenboxWindow &win,
+ const Rect &space) {
+ if ((cascade_x + win.area().w() + screen.getBorderWidth() * 2 >
+ (space.x() + space.w())) ||
+ (cascade_y + win.area().h() + screen.getBorderWidth() * 2 >
+ (space.y() + space.h())))
+ cascade_x = cascade_y = 0;
+ if (cascade_x < space.x() || cascade_y < space.y()) {
+ cascade_x = space.x();
+ cascade_y = space.y();
}
- const int win_w = win->size().w() + (screen.getBorderWidth() * 4),
- win_h = win->size().h() + (screen.getBorderWidth() * 4),
- start_pos = 0,
- change_y =
- ((screen.colPlacementDirection() == BScreen::TopBottom) ? 1 : -1),
- change_x =
- ((screen.rowPlacementDirection() == BScreen::LeftRight) ? 1 : -1),
- delta_x = 8, delta_y = 8;
+ Point *p = new Point(cascade_x, cascade_y);
+ cascade_x += win.getTitleHeight();
+ cascade_y += win.getTitleHeight();
+ return p;
+}
- LinkedListIterator<OpenboxWindow> it(windowList);
- Size window_size(win->size().w()+screen.getBorderWidth() * 4,
- win->size().h()+screen.getBorderWidth() * 4);
+void Workspace::placeWindow(OpenboxWindow &win) {
+ Rect space = screen.availableArea();
+ const Size window_size(win.area().w()+screen.getBorderWidth() * 2,
+ win.area().h()+screen.getBorderWidth() * 2);
Point *place = NULL;
switch (screen.placementPolicy()) {
case BScreen::ColSmartPlacement:
place = colSmartPlacement(window_size, space);
break;
+ case BScreen::UnderMousePlacement:
+ case BScreen::ClickMousePlacement:
+ place = underMousePlacement(window_size, space);
+ break;
} // switch
if (place == NULL)
- place = cascadePlacement(win);
+ place = cascadePlacement(win, space);
ASSERT(place != NULL);
- if (place->x() + win_w > (signed) screen.size().w())
- place->setX(((signed) screen.size().w() - win_w) / 2);
- if (place->y() + win_h > (signed) screen.size().h())
- place->setY(((signed) screen.size().h() - win_h) / 2);
+ if (place->x() + window_size.w() > (signed) space.x() + space.w())
+ place->setX(((signed) space.x() + space.w() - window_size.w()) / 2);
+ if (place->y() + window_size.h() > (signed) space.y() + space.h())
+ place->setY(((signed) space.y() + space.h() - window_size.h()) / 2);
- win->configure(place->x(), place->y(), win->size().w(), win->size().h());
+ win.configure(place->x(), place->y(), win.area().w(), win.area().h());
delete place;
}