# include "../config.h"
#endif // HAVE_CONFIG_H
+#ifdef HAVE_STDIO_H
+# include <stdio.h>
+#endif // HAVE_STDIO_H
+
+#ifdef HAVE_STDLIB_H
+# include <stdlib.h>
+#endif // HAVE_STDLIB_H
+
+#ifdef HAVE_STRING_H
+# include <string.h>
+#endif // HAVE_STRING_H
+
#include <X11/Xlib.h>
#include <X11/Xatom.h>
#include "Toolbar.h"
#include "Window.h"
#include "Workspace.h"
-
#include "Windowmenu.h"
#include "Geometry.h"
#include "Util.h"
-#ifdef HAVE_STDIO_H
-# include <stdio.h>
-#endif // HAVE_STDIO_H
-
-#ifdef HAVE_STDLIB_H
-# include <stdlib.h>
-#endif // HAVE_STDLIB_H
-
-#ifdef HAVE_STRING_H
-# include <string.h>
-#endif // HAVE_STRING_H
-
#include <algorithm>
#include <vector>
typedef std::vector<Rect> rectList;
Workspace::Workspace(BScreen &scrn, int i) : screen(scrn) {
-
cascade_x = cascade_y = 0;
-
+ _focused = _last = (OpenboxWindow *) 0;
id = i;
- stackingList = new LinkedList<OpenboxWindow>;
- windowList = new LinkedList<OpenboxWindow>;
clientmenu = new Clientmenu(*this);
- lastfocus = (OpenboxWindow *) 0;
-
name = (char *) 0;
- char *tmp = screen.getNameOfWorkspace(id);
- setName(tmp);
+ setName(screen.getNameOfWorkspace(id));
}
Workspace::~Workspace(void) {
- delete stackingList;
- delete windowList;
delete clientmenu;
if (name)
if (place) placeWindow(*w);
w->setWorkspace(id);
- w->setWindowNumber(windowList->count());
+ w->setWindowNumber(_windows.size());
- stackingList->insert(w, 0);
- windowList->insert(w);
+ _zorder.push_front(w);
+ _windows.push_back(w);
clientmenu->insert((const char **) w->getTitle());
clientmenu->update();
const int Workspace::removeWindow(OpenboxWindow *w) {
if (! w) return -1;
- stackingList->remove(w);
+ _zorder.remove(w);
if (w->isFocused()) {
+ if (w == _last)
+ _last = (OpenboxWindow *) 0;
+
+ OpenboxWindow *fw = (OpenboxWindow *) 0;
if (w->isTransient() && w->getTransientFor() &&
- w->getTransientFor()->isVisible()) {
- w->getTransientFor()->setInputFocus();
- } else if (screen.sloppyFocus()) {
- screen.getOpenbox().setFocusedWindow((OpenboxWindow *) 0);
- } else {
- OpenboxWindow *top = stackingList->first();
- if (! top || ! top->setInputFocus()) {
- screen.getOpenbox().setFocusedWindow((OpenboxWindow *) 0);
- XSetInputFocus(screen.getOpenbox().getXDisplay(),
- screen.getToolbar()->getWindowID(),
- RevertToParent, CurrentTime);
- }
- }
+ w->getTransientFor()->isVisible())
+ fw = w->getTransientFor();
+ else if (screen.sloppyFocus()) // sloppy focus
+ fw = (OpenboxWindow *) 0;
+ else if (!_zorder.empty()) // click focus
+ fw = _zorder.front();
+
+ if (!(fw != (OpenboxWindow *) 0 && fw->setInputFocus()))
+ screen.getOpenbox().focusWindow(0);
}
- if (lastfocus == w)
- lastfocus = (OpenboxWindow *) 0;
-
- windowList->remove(w->getWindowNumber());
+ _windows.erase(_windows.begin() + w->getWindowNumber());
clientmenu->remove(w->getWindowNumber());
clientmenu->update();
screen.updateNetizenWindowDel(w->getClientWindow());
- LinkedListIterator<OpenboxWindow> it(windowList);
- OpenboxWindow *bw = it.current();
- for (int i = 0; bw; it++, i++, bw = it.current())
- bw->setWindowNumber(i);
+ winVect::iterator it = _windows.begin();
+ for (int i=0; it != _windows.end(); ++it, ++i)
+ (*it)->setWindowNumber(i);
- return windowList->count();
+ return _windows.size();
}
-void Workspace::showAll(void) {
- LinkedListIterator<OpenboxWindow> it(stackingList);
- for (OpenboxWindow *bw = it.current(); bw; it++, bw = it.current())
- bw->deiconify(False, False);
+void Workspace::focusWindow(OpenboxWindow *win) {
+ if (win != (OpenboxWindow *) 0)
+ clientmenu->setItemSelected(win->getWindowNumber(), true);
+ if (_focused != (OpenboxWindow *) 0)
+ clientmenu->setItemSelected(_focused->getWindowNumber(), false);
+ _focused = win;
+ if (win != (OpenboxWindow *) 0)
+ _last = win;
}
-void Workspace::hideAll(void) {
- LinkedList<OpenboxWindow> lst;
+void Workspace::showAll(void) {
+ winList::iterator it;
+ for (it = _zorder.begin(); it != _zorder.end(); ++it)
+ (*it)->deiconify(false, false);
+}
- LinkedListIterator<OpenboxWindow> it(stackingList);
- for (OpenboxWindow *bw = it.current(); bw; it++, bw = it.current())
- lst.insert(bw, 0);
- LinkedListIterator<OpenboxWindow> it2(&lst);
- for (OpenboxWindow *bw = it2.current(); bw; it2++, bw = it2.current())
- if (! bw->isStuck())
- bw->withdraw();
+void Workspace::hideAll(void) {
+ winList::reverse_iterator it;
+ for (it = _zorder.rbegin(); it != _zorder.rend(); ++it)
+ if (!(*it)->isStuck())
+ (*it)->withdraw();
}
void Workspace::removeAll(void) {
- LinkedListIterator<OpenboxWindow> it(windowList);
- for (OpenboxWindow *bw = it.current(); bw; it++, bw = it.current())
- bw->iconify();
+ winVect::iterator it;
+ for (it = _windows.begin(); it != _windows.end(); ++it)
+ (*it)->iconify();
}
if (! win->isIconic()) {
wkspc = screen.getWorkspace(win->getWorkspaceNumber());
- wkspc->stackingList->remove(win);
- wkspc->stackingList->insert(win, 0);
+ wkspc->_zorder.remove(win);
+ wkspc->_zorder.push_front(win);
}
if (! win->hasTransient() || ! win->getTransient())
if (! win->isIconic()) {
wkspc = screen.getWorkspace(win->getWorkspaceNumber());
- wkspc->stackingList->remove(win);
- wkspc->stackingList->insert(win);
+ wkspc->_zorder.remove(win);
+ wkspc->_zorder.push_back(win);
}
if (! win->getTransientFor())
void Workspace::reconfigure(void) {
clientmenu->reconfigure();
- LinkedListIterator<OpenboxWindow> it(windowList);
- for (OpenboxWindow *bw = it.current(); bw; it++, bw = it.current()) {
- if (bw->validateClient())
- bw->reconfigure();
- }
+ winVect::iterator it;
+ for (it = _windows.begin(); it != _windows.end(); ++it)
+ if ((*it)->validateClient())
+ (*it)->reconfigure();
}
OpenboxWindow *Workspace::getWindow(int index) {
- if ((index >= 0) && (index < windowList->count()))
- return windowList->find(index);
+ if ((index >= 0) && (index < _windows.size()))
+ return _windows[index];
else
- return 0;
+ return (OpenboxWindow *) 0;
}
const int Workspace::getCount(void) {
- return windowList->count();
+ return _windows.size();
}
}
-Bool Workspace::isLastWindow(OpenboxWindow *w) {
- return (w == windowList->last());
-}
-
void Workspace::setCurrent(void) {
screen.changeWorkspaceID(id);
}
-void Workspace::setName(char *new_name) {
+void Workspace::setName(const char *new_name) {
if (name)
delete [] name;
void Workspace::shutdown(void) {
- while (windowList->count()) {
- windowList->first()->restore();
- delete windowList->first();
- }
+ while (!_windows.empty())
+ _windows[0]->restore();
}
static rectList calcSpace(const Rect &win, const rectList &spaces) {
Point *Workspace::bestFitPlacement(const Size &win_size, const Rect &space) {
const Rect *best;
rectList spaces;
- LinkedListIterator<OpenboxWindow> it(windowList);
rectList::const_iterator siter;
spaces.push_back(space); //initially the entire screen is free
- it.reset();
//Find Free Spaces
- for (OpenboxWindow *cur=it.current(); cur!=NULL; it++, cur=it.current())
- spaces = calcSpace(cur->area().Inflate(screen.getBorderWidth() * 4),
+ winVect::iterator it;
+ for (it = _windows.begin(); it != _windows.end(); ++it)
+ spaces = calcSpace((*it)->area().Inflate(screen.getBorderWidth() * 4),
spaces);
//Find first space that fits the window
Point *Workspace::rowSmartPlacement(const Size &win_size, const Rect &space) {
const Rect *best;
rectList spaces;
- LinkedListIterator<OpenboxWindow> it(windowList);
rectList::const_iterator siter;
spaces.push_back(space); //initially the entire screen is free
- it.reset();
//Find Free Spaces
- for (OpenboxWindow *cur=it.current(); cur!=NULL; it++, cur=it.current())
- spaces = calcSpace(cur->area().Inflate(screen.getBorderWidth() * 4),
+ winVect::iterator it;
+ for (it = _windows.begin(); it != _windows.end(); ++it)
+ spaces = calcSpace((*it)->area().Inflate(screen.getBorderWidth() * 4),
spaces);
//Sort spaces by preference
if(screen.rowPlacementDirection() == BScreen::RightLeft)
best = NULL;
for (siter=spaces.begin(); siter!=spaces.end(); ++siter)
if ((siter->w() >= win_size.w()) && (siter->h() >= win_size.h())) {
- best = siter;
+ best = &*siter;
break;
}
Point *Workspace::colSmartPlacement(const Size &win_size, const Rect &space) {
const Rect *best;
rectList spaces;
- LinkedListIterator<OpenboxWindow> it(windowList);
rectList::const_iterator siter;
spaces.push_back(space); //initially the entire screen is free
- it.reset();
//Find Free Spaces
- for (OpenboxWindow *cur=it.current(); cur!=NULL; it++, cur=it.current())
- spaces = calcSpace(cur->area().Inflate(screen.getBorderWidth() * 4),
+ winVect::iterator it;
+ for (it = _windows.begin(); it != _windows.end(); ++it)
+ spaces = calcSpace((*it)->area().Inflate(screen.getBorderWidth() * 4),
spaces);
//Sort spaces by user preference
if(screen.colPlacementDirection() == BScreen::TopBottom)
best = NULL;
for (siter=spaces.begin(); siter!=spaces.end(); ++siter)
if ((siter->w() >= win_size.w()) && (siter->h() >= win_size.h())) {
- best = siter;
+ best = &*siter;
break;
}
const Size window_size(win.area().w()+screen.getBorderWidth() * 2,
win.area().h()+screen.getBorderWidth() * 2);
Point *place = NULL;
- LinkedListIterator<OpenboxWindow> it(windowList);
switch (screen.placementPolicy()) {
case BScreen::BestFitPlacement: