############################################################################
### Window placement algorithms, choose one of these and ebind it to the ###
### ob.EventAction.PlaceWindow event. ###
+### ###
+### Also see historyplacement.py for the history placement module which ###
+### provides an algorithm that can be used in place of, or alongside, ###
+### these. ###
############################################################################
+##############################################################################
+### Options for the windowplacement module: ###
+### ###
+### ###
+##############################################################################
+
import otk
import ob
import random
_rand = random.Random()
def random(data):
+ """Place windows randomly around the screen."""
if not data.client: return
- client_area = data.client.area()
- frame_size = data.client.frame.size()
- screen_area = ob.openbox.screen(data.screen).area()
- print str(screen_area.x()) + " " + str(screen_area.y()) + " " + \
- str(screen_area.width()) + " " + str(screen_area.height())
- width = screen_area.width() - (client_area.width() +
- frame_size.left + frame_size.right)
- height = screen_area.height() - (client_area.height() +
- frame_size.top + frame_size.bottom)
+ if data.client.positionRequested(): return
+ client_area = data.client.frame.area()
+ screen_area = ob.openbox.screen(data.screen).area(data.client.desktop())
+ width = screen_area.width() - client_area.width()
+ height = screen_area.height() - client_area.height()
global _rand
x = _rand.randrange(screen_area.x(), width-1)
y = _rand.randrange(screen_area.y(), height-1)
data.client.move(x, y)
+_cascade_x = 0
+_cascade_y = 0
+
+def cascade(data):
+ """Place windows in a cascading order from top-left to bottom-right."""
+ if not data.client: return
+ if data.client.positionRequested(): return
+ client_area = data.client.frame.area()
+ screen_area = ob.openbox.screen(data.screen).area(data.client.desktop())
+ width = screen_area.width() - client_area.width()
+ height = screen_area.height() - client_area.height()
+ global _cascade_x, _cascade_y
+ if _cascade_x < screen_area.x() or _cascade_y < screen_area.y() or \
+ _cascade_x >= width or _cascade_y >= height:
+ _cascade_x = screen_area.x()
+ _cascade_y = screen_area.y()
+ data.client.move(_cascade_x, _cascade_y)
+ frame_size = data.client.frame.size()
+ _cascade_x += frame_size.top
+ _cascade_y += frame_size.top
+
print "Loaded windowplacement.py"