} TextureType;
typedef struct PlanarSurface {
- int x;
- int y;
- int width;
- int height;
SurfaceColorType grad;
ReliefType relief;
BevelType bevel;
typedef struct {
XftFont *xftfont;
+ int height;
} ObFont;
typedef enum {
extern int render_depth;
extern Colormap render_colormap;
-void (*paint)(Window win, Appearance *l, int w, int h);
+void (*paint)(Window win, Appearance *l, int x, int y, int w, int h);
void render_startup(void);
void init_appearance(Appearance *l);
-void x_paint(Window win, Appearance *l, int w, int h);
+void x_paint(Window win, Appearance *l, int x, int y, int w, int h);
void render_shutdown(void);
Appearance *appearance_new(SurfaceType type, int numtex);
Appearance *appearance_copy(Appearance *a);